View Full Version : 3d Artist - Seeking Team
11-25-2009, 02:08 PM
Just wanted to push myself out on this site. I'm currently seeking for a team that is already in the works or one that is in the final stages of getting started.
Worked on a few projects off and on. But as we know it takes more then one person to build a game. Or well it's alot easier if their is more then one.
Anyways, if you have something in the works or are about to start. I can be reached here or through email@example.com
Srry no fancy website,etc.. but feel free to look at my works on photobucket
11-25-2009, 03:07 PM
you have a lot of nice looking stuff there.
11-25-2009, 03:13 PM
thank you! but always room for improvements!
but thanks again for the comments
11-25-2009, 07:36 PM
I take it you've done a lot of work with the Source Engine? Great stuff though, we could use an extra 3D Artist on our team.
If you want, send me an email at firstname.lastname@example.org :)
11-26-2009, 10:29 AM
Hi I'm the lead modeller of the Malazan Project drop me a pm if you want to learn more about the project and so forth.
11-26-2009, 02:44 PM
If you are looking to join a new team that is currently in the stages of developing a game with UDK then send me a message. We are looking for someone with skills such as your own. If you're interested I'll provide you with some more information regarding our project
11-27-2009, 07:09 AM
thanks all and I have sent out the replies
11-27-2009, 07:45 AM
Truly unfortunate Simmsman4, I haven't received your reply! I do hope to hear from you soon. :)
11-30-2009, 03:56 PM
Ah looks like you have GUI experince. Something we could use indeed. I love your Sub by the way. The Detailing was pretty cool. Did you ever get in in game? I'd hate to be on the recieving end of any torpedos launched from it. Anyways, I do hope you might take an interest in our project since its a semi port over from what was going to be a UT3 mod.
12-01-2009, 10:20 PM
thanks for the replys..and srry for the late reply.. busy last week. Turkey slowed me down.
To also clear up somethings.. I have never worked with unreal. screen shots that you may have deal with other engines. I simply make models and textures. anything listed in my photobucket is all me, just isn't working with unreal. Srry about that and hope some of you aren't let down by that.
12-02-2009, 12:18 AM
heh I'm still working off the wieght I gained. As far as working with unreal? Everyone needs to get a start somewhere right? This UDK just happens to be your learning curve and knowelde expansion adventure yes? I've been at it awhile and I'm still learning as I'm walking the path.
12-07-2009, 11:22 AM
I dont really care if u have or not experience with unreal, becouse i will import the models and textures, and i can teach u if u want also, its pretty easy
So if u want to work for my team developing calibre u can
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