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View Full Version : Texture2D - Light Toggleable



gnonide
11-24-2009, 12:55 PM
I know this is a very simple question, but I can't figure out by myself its answer =S, so, lemme try here.

Well, I've be trying to add a Light_Directional_Toggleable_DynamicsAndStatics in my level, but I just can't drop it into my level (ok, it's probably a property of all Texture2D objects), but... how can I add it in my level, I tried Actor Classes but seems that I'm not right.

http://i45.tinypic.com/e7cia0.jpg

The image shows which asset I wanna put in the map.

Thanks all.

strangelet
11-24-2009, 10:21 PM
right click in your level, it will be under Add Actor or in the main rightclick menu.

ffejnosliw
11-24-2009, 10:30 PM
What exactly are you trying to add? All that is, is the texture used for the sprite icon for directional toggleable lights when they are placed in a map. I'm not sure why you would want to place that in your level, and it is just a texture so you really can't just place it.

micahpharoh
11-24-2009, 11:29 PM
you cannot add it as anything like that. All you have is a texture. You need to make a material, decal, or 3d mesh to add it to a level like that. If you're just trying to add a light then you're doing it wrong. Go up to the actor classes tab for that.