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View Full Version : Enabling/creating a mouse cursor?



Scooter
11-20-2009, 11:37 AM
Does anyone have any tips on how to get started in implementing a mouse cursor? I have mouse input disabled on my playercontroller implementation, but I can't seem to find anything that would have to do with creating a visible mouse cursor. I dug around in UI objects, but I need to be able to access it from the player controller so it'll probably need to be an actor.

Chris2009
11-20-2009, 12:30 PM
Not to be rude, but did you try the search function in the forum?

A quick search for "Mouse", gives alot of results, and I know that I already have answered this question already.

Anyway, heres the search result:
http://gearsforums.epicgames.com/search.php?searchid=11764538

axelzellalex
01-22-2010, 01:20 AM
lol no matches found

_h2o_
01-22-2010, 01:42 AM
Scooter in any way you will can be able to access cursor from playercontroller.

look at x9 tutorial. there is all you need.
http://x9productions.com/blog/?p=558