Piranhi
11-16-2009, 06:03 PM
A quick question, if I was to have a dynamic light light up a whole level, for example, would meshes that were out of sight still use resources? Or would it only be what was available at the time?
I ask, because I'm trying to make a lightning type effect and I was going to use a toggleable directional light to simulate the lightning flash and shadows.
I ask, because I'm trying to make a lightning type effect and I was going to use a toggleable directional light to simulate the lightning flash and shadows.