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View Full Version : Change Vector of Weapon Fire



garrettskye
11-15-2009, 06:42 PM
I extended the UTPawn class to modify the camera, giving me a top down persepective, and I'm trying to change the fire vector of weaponry so that it shoots straight from the player parallel to the ground, but I've not been able to find what code controls the vector of weapon fire. By default, it seems to be firing to the camera crosshair. I was hoping someone could point me in the right direction.

Thanks, all help is greatly appreciated!

(I just realized that somehow, I posted this in the wrong forum. Epic fail. Meant to put it in the UnrealScript forums. Sorry about that! Feel free to delete this post, mods!)