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Steve Polge
11-14-2009, 04:19 PM
We've released an updated UDK installer that addresses the most common installation issues and significant application problems. If you are seeing any of these issues, you can download the update at http://www.udk.com/download.html.

Notes on UDK November Beta 2 repairs and improvements:

* Shader compiler no longer crashes when the log is not writable.
* Game/editor will run without having to first check for existing script files.
* Windows XP: Emissive lights causing purple lighting have been fixed.
* Windows 7: Added new SpeedTree binaries to address OS-specific issue.
* Added check to confirm GPU meets minimum requirements.
* Implemented fix for some SpeedTree trees causing crashes.
* Added fix for invalid characters being allowed in journal files causing database corruption.
* Incorporated fix for making a game in non-English and then running it on another non-English machine.
* Installer
* If a prerequisite fails to install, the install will still continue and warn at the end.
* Enhanced the check for a valid install path.
* If the installer is skipped, the EULA comes up once.
* Fixed CZE install not finding the EULA.
* Fixed problem if temp install folders were deleted between install and uninstall.
* Fixed problem if maps were named in non-ASCII characters.

Details are also available at the Unreal Developer Network (UDN):
http://udn.epicgames.com/Three/DevelopmentKitBuildUpgradeNotes#November 2009 Version 2: UDKInstall-2009-11-BETA-2

dr3k
11-17-2009, 12:06 PM
ok im downloading this right now, but one question comes to my mind, if i install it, its possible to lost all of my work , i need to make a backup copy of my modified files and new ones and then replace them after this new version finishes installing or it will not affect them in anyway_

LennardF1989
11-21-2009, 12:44 PM
For those who wish to upgrade their Beta 1 version, here's the MyDiff-file between Beta 1 and Beta 2:


[RemovedDirectories]

[RemovedFiles]
\UTGame\Content\LocalShaderCache-PC-D3D-SM3.upk
\UTGame\Logs\Launch-backup-2009.11.08-00.18.55.log

[NewDirectories]

[NewFiles]
\UTGame\Config\UTCompat.ini
\UTGame\Config\UTEditor.ini
\UTGame\Config\UTEditorUserSettings.ini
\UTGame\Config\UTGame.ini
\UTGame\Config\UTInput.ini
\UTGame\Config\UTLightmass.ini
\UTGame\Config\UTUI.ini

[UpdatedFiles]
\Binaries\InstallData\Manifest.xml
\Binaries\SpeedTreeModeler\SpeedTree Compiler UDK.exe
\Binaries\SpeedTreeModeler\SpeedTree Modeler UDK.exe
\Binaries\Win32\UDK.exe
\Binaries\Win32\UnSetupNativeWrapper.exe
\Binaries\ConsoleInterface.dll
\Binaries\CookerSync.exe
\Binaries\UE3ShaderCompileWorker.exe
\Binaries\UnrealConsole.exe
\Binaries\UnrealConsoleRemoting.dll
\Binaries\UnrealControls.dll
\Binaries\UnrealFrontend.exe
\Binaries\UnSetup.exe
\UTGame\Config\UTEngine.ini
\UTGame\Logs\Launch.log


Simply install Beta 2 in an other folder and apply the changes to Beta 1 manually. Afterwards uninstall Beta 2.

Cheers,
Lennard

dr3k
11-27-2009, 03:08 PM
thanks! =D

dr3k
12-18-2009, 04:19 PM
Can you post here the "MyDiff-file " for the december beta , so i can replace the files for the new ones and avoid loosing my work. thanks!

LennardF1989
12-19-2009, 10:27 AM
See the respective post for it ;)

EDIT: http://forums.epicgames.com/showpost.php?p=27040895&postcount=5

dr3k
12-29-2009, 10:04 PM
thanks!! =) awesome lennard
!

GuudGames
01-01-2010, 03:35 PM
hi, can someone lock this. old stuff keeps getting bumped