jjobby
11-13-2009, 10:31 PM
I intend to import soccer field to Unreal Editor. I've converted this model (http://sketchup.google.com/3dwarehouse/details?mid=7fc6afa0b8c3ec9d69856ab03b318817&ct=mdrm&prevstart=0) to 3DS. After playing with it a bit in Max 2010, I've exported it to ASE and imported it to UnrealED. These are my problem.
1. Missing render in UnrealED. The goal mesh was missing when looking at the front. It could only be seen at the back. These are the pictures. (http://img517.imageshack.us/gal.php?g=27578472.jpg) But it looked perfectly fine in Max. :confused:
2. When I applied the materials in LOD, they weren't properly assigned to static mesh. I applied the first material and it was painted on entirely meshes.
If you want, these are max scene + 3DS and textures. I've tried to import them to UnrealED for many hours. I feel very headache. -_-
http://www.megaupload.com/?d=CN2E19B5
1. Missing render in UnrealED. The goal mesh was missing when looking at the front. It could only be seen at the back. These are the pictures. (http://img517.imageshack.us/gal.php?g=27578472.jpg) But it looked perfectly fine in Max. :confused:
2. When I applied the materials in LOD, they weren't properly assigned to static mesh. I applied the first material and it was painted on entirely meshes.
If you want, these are max scene + 3DS and textures. I've tried to import them to UnrealED for many hours. I feel very headache. -_-
http://www.megaupload.com/?d=CN2E19B5