Winter Dragon
11-13-2009, 10:25 AM
UPDATE: Explanation here. (http://www.hourences.com/book/tutorialsue3lightmap.htm)
I spent a few hours searching these forums before I posting, but here's what I'm getting with my lighting on a static mesh:
http://mk.darkstargamers.com/images/lightproblem.jpg
[A] Uneven lighting on surfaces (the surface is absolutely flat and there's no split on uv co-ordinates where the lighting changes (at least not in max anyways, mesh imported via ASE format)
[B] Lighting cast outside of radius, and also uneven. The orange lighting has a small radius that doesn't even touch the surfaces pointed two above. I've turned off indirect illumination to 0 and instead of my light falling off at the radius it's 'bleeding' onto surfaces it shouldn't.
I don't have vertex lighting enabled (at least not that I can tell) and I've tried changing the lightmap resolution from 32 to 64, 128, 256, 512. No change, it still looks ugly. There are so many settings I can alter (too many for me) so I'm hoping someone will see this, have some idea as to what might cause it and point me in the right direction.
I spent a few hours searching these forums before I posting, but here's what I'm getting with my lighting on a static mesh:
http://mk.darkstargamers.com/images/lightproblem.jpg
[A] Uneven lighting on surfaces (the surface is absolutely flat and there's no split on uv co-ordinates where the lighting changes (at least not in max anyways, mesh imported via ASE format)
[B] Lighting cast outside of radius, and also uneven. The orange lighting has a small radius that doesn't even touch the surfaces pointed two above. I've turned off indirect illumination to 0 and instead of my light falling off at the radius it's 'bleeding' onto surfaces it shouldn't.
I don't have vertex lighting enabled (at least not that I can tell) and I've tried changing the lightmap resolution from 32 to 64, 128, 256, 512. No change, it still looks ugly. There are so many settings I can alter (too many for me) so I'm hoping someone will see this, have some idea as to what might cause it and point me in the right direction.