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vanvirts
11-13-2009, 03:14 AM
Hello everyone,

Is there a good tutorial on how to create an RPG like inventory. So I would for example make an adventure game where you can pick up items, see them in your inventory, be able to manipulate with them (use item, use item on another item, combine items, loook closer at item, and so on).

Also is there an easy tutorial on how to use different cursors for an adventure game (like Space Quest). Cursors I need are: use, inspect, look, go to, and so on.

If there was a nice tutorial on setting this up I think that would be a really great advantage to all users.

Thanks alot in advance!!! :)

Kaldrick
11-13-2009, 04:18 AM
Tis' a great question. I asked it before. But only way for you to do that atm, is to try and make it for yourself ;]

immortius
11-13-2009, 05:23 AM
Inventory systems tend to be very game specific, and there are no tutorials (at least yet). The InventoryManager class is the place to start looking though.

Saishy
11-13-2009, 06:41 AM
Pause the game
Show a plane with texture to look like a menu
Play with variables

Or something like that.

Solid Snake
11-13-2009, 09:00 AM
When I finish writing one for my game, I will try my best to put up the process on my blog.

vanvirts
11-16-2009, 03:35 AM
Thanks guys for the reply, so if anyone decides to write a tutorial on it :) Let me know :D Thanks!!!

Piranhi
11-16-2009, 06:00 AM
What's your blog address, Snake?

Solid Snake
11-16-2009, 09:11 AM
http://blog.digitalconfectioners.com

Haven't worked on an inventory system yet.