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View Full Version : UDK Slander and Falsifications



lcizzle
11-13-2009, 01:31 AM
http://www.garagegames.com/community/blog/view/18741

elmuerte
11-13-2009, 01:49 AM
I skimmed the article, and I don't see any slander or falsifications. It's mostly true. The article is of course quite biased, and contains some FUD. Also the guy is talking about a Torque3D version which isn't out yet, and some of the solutions he mentions costs additional money.

Still, Torque3D isn't a bad engine. And UDK is partially invading they territory they had been feeding off in the past years.

Henrik
11-13-2009, 01:51 AM
Um.. who cares? It's just a guy trying to sell his engine. Some will choose to insult the competition, he probably also feels like UDK is "horning in on his territory".

Not Unreal Engine? Hmm yeah I guess that's why several have already created fully functional games with it.

Frankly, I don't care if it doesn't have every feature XYZ engine has when it comes to lighting or what have you. It has many other things Torque doesn't have, which is probably why this guy sounds so defensive. Do a bigger feature comparison chart and I guarantee UDK would justify itself quite well next to Torque.

Angel_Mapper
11-13-2009, 01:57 AM
He has valid points, I don't see anything glaringly wrong about the article. It's biased of course but I wouldn't expect it to not be.

micahpharoh
11-13-2009, 02:07 AM
My American History teacher back in High School said that political candidates who are losing are the ones that make commercials and articles bashing the competition. I guess that applies here too.

jeffro11
11-13-2009, 02:10 AM
It's a fair article. However after using TGEA, I would NEVER use a Garage Games product ever again. It was a nightmare from the get go, at least I got my money back.

The bottom-line is people will stick to what they know and love. Mac users for example will obviously use Unity, no questions asked.

I think the UDK is great, and will aid in prototyping and getting your name out there due to a simple reason. You don't pay anything to get started. If I was going to sped a few thousand dollars on a game engine that I may or may not make a game with...Wait... is that even a smart idea? Of course it isn't.

The Torque team have been capitalizing on this for many years. Preying on the people who want to make a game, who decide to buy such and such engine, then said people realize their skill set is far to low to finish their game.

WildWestGames
11-13-2009, 03:04 AM
I think the real truth is competition... there are some new game engines out there getting fame and taking on a broader audience. For instance, take a look at Unity3d serving not just SP and MP its also serving the growing mobile market...all those smart phones out there crying for killer games. Unity3d is powerful, lightweight, easy, fast and best of all also free like UDK......

Now there's Cryengine also making some progress too! have you heard of http://www.quakelive.com/ ? Gaming tech is headed that way... nothing HUGE to download people... Then there's Second Life that will soon support collada mesh import and better lighting.... we're in full speed!

Flak
11-13-2009, 03:40 AM
http://forums.epicgames.com/announcement.php?f=14&a=1

Comparison thread, closing.