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jlgx50
11-12-2009, 07:04 PM
I have been modeling for about a year now, just working on mods and things for low end games, and now I want to know wht you guys think of my work

since your all working with this engine, I really want to kno

would you hire me ?
http://img23.imageshack.us/img23/2580/stimn.th.jpg (http://img23.imageshack.us/i/stimn.jpg/)

http://img130.imageshack.us/img130/1026/stim.th.jpg (http://img130.imageshack.us/i/stim.jpg/)

http://img41.imageshack.us/img41/8837/barrala.th.jpg (http://img41.imageshack.us/i/barrala.jpg/)
http://img269.imageshack.us/img269/4726/barralb.th.jpg[/URL


[URL=http://img197.imageshack.us/i/openbrf2009102420343764.jpg/]http://img197.imageshack.us/img197/8024/openbrf2009102420343764.th.jpg (http://img269.imageshack.us/i/barralb.jpg/)
http://img197.imageshack.us/img197/9585/openbrf2009102420344330.th.jpg (http://img197.imageshack.us/i/openbrf2009102420344330.jpg/)

http://img169.imageshack.us/img169/8945/well.th.jpg (http://img169.imageshack.us/i/well.jpg/)

http://img389.imageshack.us/img389/1027/vault.th.jpg (http://img389.imageshack.us/i/vault.jpg/)

http://img340.imageshack.us/img340/9831/vaultrender.th.jpg (http://img340.imageshack.us/i/vaultrender.jpg/)

WildWestGames
11-12-2009, 08:47 PM
I think you still need more pactice, but I also think your ready to sell virtual merchandise such as those in Second Life... since 2007 I have been selling Virtual goods in Second Life and were now exploring the possibilities of the UDK engine as a virtual world.... keep it up and keep practicing..


I have been modeling for about a year now, just working on mods and things for low end games, and now I want to know wht you guys think of my work

since your all working with this engine, I really want to kno

would you hire me ?
http://img23.imageshack.us/img23/2580/stimn.th.jpg (http://img23.imageshack.us/i/stimn.jpg/)

http://img130.imageshack.us/img130/1026/stim.th.jpg (http://img130.imageshack.us/i/stim.jpg/)

http://img41.imageshack.us/img41/8837/barrala.th.jpg (http://img41.imageshack.us/i/barrala.jpg/)
http://img269.imageshack.us/img269/4726/barralb.th.jpg[/URL


[URL=http://img197.imageshack.us/i/openbrf2009102420343764.jpg/]http://img197.imageshack.us/img197/8024/openbrf2009102420343764.th.jpg (http://img269.imageshack.us/i/barralb.jpg/)
http://img197.imageshack.us/img197/9585/openbrf2009102420344330.th.jpg (http://img197.imageshack.us/i/openbrf2009102420344330.jpg/)

http://img169.imageshack.us/img169/8945/well.th.jpg (http://img169.imageshack.us/i/well.jpg/)

http://img389.imageshack.us/img389/1027/vault.th.jpg (http://img389.imageshack.us/i/vault.jpg/)

http://img340.imageshack.us/img340/9831/vaultrender.th.jpg (http://img340.imageshack.us/i/vaultrender.jpg/)

jlgx50
11-12-2009, 09:13 PM
well thats not.... exactly what i'm aimeing for but eh it's better then a brick in the face or beign told my work is crap and to stay away from 3D for life


some more work I have done in the last 6 months


http://img4.imageshack.us/img4/1304/dino1ii.th.jpg (http://img4.imageshack.us/i/dino1ii.jpg/)
http://img4.imageshack.us/img4/9312/martiniheneryriflewithb.th.jpg (http://img4.imageshack.us/i/martiniheneryriflewithb.jpg/)
http://img39.imageshack.us/img39/8710/dino2u.th.jpg (http://img39.imageshack.us/i/dino2u.jpg/)
http://img29.imageshack.us/img29/4215/dinorender.th.jpg (http://img29.imageshack.us/i/dinorender.jpg/)
http://img4.imageshack.us/img4/433/dinorender2.th.jpg (http://img4.imageshack.us/i/dinorender2.jpg/)

jlgx50
11-14-2009, 07:04 AM
Bump,

what do you other people think of my work ? is it any good to other people ?

any advice on how I can inprove ?

Azzedinistan
11-14-2009, 08:04 AM
I used to make 3D models like you before , for your dinosaur , you should use a blue print and begin with a plane if you began with a box , because it's easier to shape the details with a plane and with a realistic blueprint , work on the details like the arms , heads until you are really satisfied , try to stay critic with your model and finally , try to make your mesh optimised for rigging after even if you don't rig it =)

For the objects , i think that you shaped more than one object to make a mesh (sorry if i talk nonsense) , you should work on only one object to acquire mechanisms ,reflex and perfect knowledge about 3ds max poly edit !