fluxist8070
11-12-2009, 01:14 PM
Hi,
In UT3 I would animate a skeletal mesh by attaching the skeletal mesh to an interp actor that I have animated in Matinee. Is this the same? Is the the best way to go about this sort of thing?
In UT3 I would animate a skeletal mesh by attaching the skeletal mesh to an interp actor that I have animated in Matinee. Is this the same? Is the the best way to go about this sort of thing?