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fluxist8070
11-12-2009, 01:14 PM
Hi,
In UT3 I would animate a skeletal mesh by attaching the skeletal mesh to an interp actor that I have animated in Matinee. Is this the same? Is the the best way to go about this sort of thing?

micahpharoh
11-19-2009, 04:01 AM
You can take a look at my matinee tutorials if you want. It's nearly the same process in UDK as it was in UT3, but some of the toys got a little bit of an upgrade.