TheSpaceMan
11-12-2009, 10:24 AM
(Solved)
Hello people.
I am currently being haunted by the UTEngine.ini and the line
;ModEditPackages=MyMod
I have changed this line 5 times to say
ModEditPackages=MyMod
When I open it again, it says the same, i download the superfungame and put it in the Development\Src\MyMod\Classes folder, and start the frontend, press make. And this happens.
Warning, Failed to delete ..\..\UTGame\Script\Core.u
Warning, Failed to delete ..\..\UTGame\Script\Engine.u
Warning, Failed to delete ..\..\UTGame\Script\GameFramework.u
Warning, Failed to delete ..\..\UTGame\Script\UnrealEd.u
Warning, Failed to delete ..\..\UTGame\Script\UnrealScriptTest.u
Warning, Failed to delete ..\..\UTGame\Script\IpDrv.u
Warning, Failed to delete ..\..\UTGame\Script\OnlineSubsystemPC.u
Warning, Failed to delete ..\..\UTGame\Script\UTGame.u
Warning, Failed to delete ..\..\UTGame\Script\UTEditor.u
Warning, Failed to delete ..\..\UTGame\Script\UTGameContent.u
--------------------Core - Release--------------------
Error, Could not load existing package file '..\..\UTGame\Script\Core.u'. Check the log file for more information.
going back to the UTEngine.ini and back to the MyMod row... It now says...
;ModEditPackages=MyMod
Did i miss something major here, because the steps seem quite simple, and I can't understand whats going on... specially why this row changes on it's own.
Solution:
Due to the fact that UDK is installed to the target folder, normal users don't have the right to modify files, instead they apear changed and then revert to their orginial state, changing the rights of the folder structre fixed this problem, it also allowed UDK.exe to run correctly and make all the necesarry .u files.
Hello people.
I am currently being haunted by the UTEngine.ini and the line
;ModEditPackages=MyMod
I have changed this line 5 times to say
ModEditPackages=MyMod
When I open it again, it says the same, i download the superfungame and put it in the Development\Src\MyMod\Classes folder, and start the frontend, press make. And this happens.
Warning, Failed to delete ..\..\UTGame\Script\Core.u
Warning, Failed to delete ..\..\UTGame\Script\Engine.u
Warning, Failed to delete ..\..\UTGame\Script\GameFramework.u
Warning, Failed to delete ..\..\UTGame\Script\UnrealEd.u
Warning, Failed to delete ..\..\UTGame\Script\UnrealScriptTest.u
Warning, Failed to delete ..\..\UTGame\Script\IpDrv.u
Warning, Failed to delete ..\..\UTGame\Script\OnlineSubsystemPC.u
Warning, Failed to delete ..\..\UTGame\Script\UTGame.u
Warning, Failed to delete ..\..\UTGame\Script\UTEditor.u
Warning, Failed to delete ..\..\UTGame\Script\UTGameContent.u
--------------------Core - Release--------------------
Error, Could not load existing package file '..\..\UTGame\Script\Core.u'. Check the log file for more information.
going back to the UTEngine.ini and back to the MyMod row... It now says...
;ModEditPackages=MyMod
Did i miss something major here, because the steps seem quite simple, and I can't understand whats going on... specially why this row changes on it's own.
Solution:
Due to the fact that UDK is installed to the target folder, normal users don't have the right to modify files, instead they apear changed and then revert to their orginial state, changing the rights of the folder structre fixed this problem, it also allowed UDK.exe to run correctly and make all the necesarry .u files.