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AKNightHawk
11-11-2009, 01:08 AM
Hello everyone.
I am the lead developer for the game Assault Knights: Reign of Steel.
I am currently looking to update my current game, which is being made on
the game engine, Neo Axis.. And port it over to UDK..

I am looking for a team of talented indivisuals whom know alot about the UDK engine.. Currently I have a tech demo of Assault Knights.. Which can be downloaded here..

http://www.assaultknights.net/AssaultKnights/Downloads/AKDemo/AssaultKnightsAlpha.exe

The game itself is a combined arms mecha game.. That has alot of elements from the mech warrior brand of games.. In way of locational damage.. And weapons..

You can also look at the many screenshots of the demo here..

http://assaultknights.net/gallery/displayimage.php?album=lastup&cat=0&pos=0

And here..

http://assaultknights.net/gallery/thumbnails.php?album=13

If any one might be interested in helping create Assault Knights: 2.0 on the UDK engine.. You can contact me in my forums..

http://assaultknights.net/forums/

Currently I need to assimble a intire team, of modelers, And scripters..
Also complete coders whom know C# as well.. To take this game to the next level..

Thank you..

AKNightHawk
11-11-2009, 01:32 AM
Also here is a few screenshots to help peak interest..

http://assaultknights.net/gallery/albums/IADesert/1IA_Desert40.jpg

http://assaultknights.net/gallery/albums/IADesert/Game_2009-11-09_12-01-41-31.jpg

http://assaultknights.net/gallery/albums/IADesert/1IA_Desert8.jpg

http://assaultknights.net/gallery/albums/IADesert/1IA_Desert18.jpg

You will see all this and more from the game demo..

micahpharoh
11-11-2009, 02:34 AM
Also here is a few screenshots to help peak interest..


Looks good, but IMO you need to work on your textures. They look kind of bland because you don't have nice normal maps to add detail to the lighting. At least that's how it looks to me. That and the terrain looks pretty flat.

Just some constructive criticism. Looks good, though.


Edit: Sorry, I didn't see the post before it. When you get it into UDK make sure you take heed, though.

saymoo
11-18-2009, 10:14 AM
this is not done with the UDK, but with NeoAxis engine ;) (see other site screenshots)