dean_field
11-10-2009, 11:59 AM
Hey,
I am setting up a grunge decal material using a color channel texture. When I set the Blend Mode to BLEND_Modulate I get the error: Dynamically lit translucency is not supported for Blend_modulate materials. I dont recall this happening in the UT3 editor... any ideas why this no longer works? I cant seem to find an option to to disable it to be dynamically lit.
I am setting up a grunge decal material using a color channel texture. When I set the Blend Mode to BLEND_Modulate I get the error: Dynamically lit translucency is not supported for Blend_modulate materials. I dont recall this happening in the UT3 editor... any ideas why this no longer works? I cant seem to find an option to to disable it to be dynamically lit.