capnbubs
11-10-2009, 12:58 AM
Hi, I'm Christopher, an English animation graduate and freelance artist working on this project full time. I have been working on a game I'm calling the Blue Galaxy Project. Up till now I've been working in the Unity engine. After the release of UDK I decided to move over to this engine.
Here is a screen and a link to a test build from the old project, you'll have to install the Unity web player if you wanna give it a try, it's only a small download and totally legit.
http://img.photobucket.com/albums/v242/aquavamp/TitleScreen.png
http://www.blue-galaxy.co.uk/
So hopefully that's caught your interest, now a bit about the game.
The game will be an atmosphere heavy science-fantasy themed adventure with slim story focus and the emphasis on cooperative gameplay and player character customisation.
In the final game players will choose one of several different large open areas to deploy to and explore. The focus of the game will be finding and defeating large boss monsters to earn new research material and improve weapons and armour. Story developments will be discovered through completing research at the game hub.
I've only been using the UDK for a couple of days and I'm getting to grips with the design side of things, but I'm primarily an artist not a programmer.
I'm fully confident of creating all of the art assets and level design myself but I need a talented programmer to work on this project with me. I intend on keeping the team as small as possible and I'll be more than happy to split the royalties fairly when the project is finished.
Advice is also appreciated!
And one last thing, here's a WIP shot of some terrain and a grass mesh being used for foliage. It's not much but shows that I've been working hard for the past couple of days ;) now if I can just get those speed trees to display correctly...
http://img.photobucket.com/albums/v242/aquavamp/UDK3WIP2.png
Here is a screen and a link to a test build from the old project, you'll have to install the Unity web player if you wanna give it a try, it's only a small download and totally legit.
http://img.photobucket.com/albums/v242/aquavamp/TitleScreen.png
http://www.blue-galaxy.co.uk/
So hopefully that's caught your interest, now a bit about the game.
The game will be an atmosphere heavy science-fantasy themed adventure with slim story focus and the emphasis on cooperative gameplay and player character customisation.
In the final game players will choose one of several different large open areas to deploy to and explore. The focus of the game will be finding and defeating large boss monsters to earn new research material and improve weapons and armour. Story developments will be discovered through completing research at the game hub.
I've only been using the UDK for a couple of days and I'm getting to grips with the design side of things, but I'm primarily an artist not a programmer.
I'm fully confident of creating all of the art assets and level design myself but I need a talented programmer to work on this project with me. I intend on keeping the team as small as possible and I'll be more than happy to split the royalties fairly when the project is finished.
Advice is also appreciated!
And one last thing, here's a WIP shot of some terrain and a grass mesh being used for foliage. It's not much but shows that I've been working hard for the past couple of days ;) now if I can just get those speed trees to display correctly...
http://img.photobucket.com/albums/v242/aquavamp/UDK3WIP2.png