Lunazure
11-09-2009, 07:51 AM
Hey guys. So I successfully ported my UT3 mod over the UDK over the weekend. However, I'm having some weird issues with my custom weapon that I think are script-related.
First, my WeaponFire animation no longer plays -- but the WeaponIdle, WeaponPutDown, and WeaponEquip animations seem to be fine. Any idea what might cause this when porting over to UDK?
Second, The sockets aren't functioning properly. When I fire my weapon, the projectile is originating a few units to the left of the gun's barrel and I can't figure out why.
Finally, the projectile my gun fires is having collision issues. It's a ball that bounces off surfaces -- and that works just fine -- but when it comes to a rest, it sinks halfway into the floor.
Any ideas on where to look in my code in order to pinpoint these problems would be greatly appreciated. I'll gladly post code snippets if needed. :)
First, my WeaponFire animation no longer plays -- but the WeaponIdle, WeaponPutDown, and WeaponEquip animations seem to be fine. Any idea what might cause this when porting over to UDK?
Second, The sockets aren't functioning properly. When I fire my weapon, the projectile is originating a few units to the left of the gun's barrel and I can't figure out why.
Finally, the projectile my gun fires is having collision issues. It's a ball that bounces off surfaces -- and that works just fine -- but when it comes to a rest, it sinks halfway into the floor.
Any ideas on where to look in my code in order to pinpoint these problems would be greatly appreciated. I'll gladly post code snippets if needed. :)