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KoKoS
11-09-2009, 07:42 AM
Hey, this problem has recurred for me a couple of times now and I can't figure out how to permanently get rid of it...
I just create a new light and build, but my scene gains a great amount of weird colors that I never selected.
I think it might have something to do with the reflection from the water but I have another problem there, this brush does not exist o.O
It's not in there with "find actors" and I can't delete it but when I build it's there (and obviously I added it once but yeah I can't remove it).

Here is a picture of the weird lighting:

http://i34.tinypic.com/ejcyso.png

EDIT: nvm, I was sure I rebuild after deleting the water brush but I didn't. It's working now but I've had it work again a couple of times and then go crazy again later, so if anyone knows the cause of this weird lighting please tell me.

EDIT2: It's definitely the water mat =/ but I took it directly from the original packages and the map used to work with that material

NightClucker
11-09-2009, 01:39 PM
Are you on XP?

Prokos
11-09-2009, 02:26 PM
Nope, windows 7 32bit

EDIT: O wait I was on my schools PC, they run XP yeah.

weephun
11-09-2009, 02:49 PM
http://udn.epicgames.com/Three/DevelopmentKitBuildUpgradeNotes.html#Known%20Issue s%20and%20Workarounds
See the section on emissive lighting and Windows XP. Already fixed for the next release of the UDK :)

KoKoS
11-09-2009, 03:48 PM
Ah, thanks. I'll just have to build on my home computer until then :)