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int3nse
11-07-2009, 06:01 PM
Hey guys,
I am new to the Unreal Engine 3. I have mapped in the past for the original UT, but this quite a bit different . . .
This is just a quick experiment, so that I will learn how to use the new editor and Kismet.
It is pretty bland at the moment but that is why it is a Work in Progress.

My question is: How can you set the player to spawn without weapons?
http://i278.photobucket.com/albums/kk111/G4B3-3D/Map.jpg

MadGrenadier
11-07-2009, 07:27 PM
In kismet, 'Level Startup' [New Event > Level Startup] with the out connected to a 'Give Inventory' [New Action > Pawn > Give Inventory] and attach a 'player' variable [new variable > Player > Player] to the target.

Select the Give inventory and make sure "Clear Existing" is checked. You get a warning when the map loads but the weapons are gone.

Found on Hourences snippets page (http://www.hourences.com/book/snippets5.htm#noweaponsandhud), His also removes the hud.

Bifuu
11-07-2009, 08:08 PM
A non Kismet way to do this would be to go to:

View> World Properties
Drop down WorldInfo
check "No Default Inventory for player"

MadGrenadier
11-07-2009, 09:16 PM
Oh wow, that's pretty nice. Good find Bifuu

int3nse
11-07-2009, 10:48 PM
Thanks all!