Kylegar
11-07-2009, 02:32 PM
So, I followed the documentation and the Whizzle pdf, but I can't seem to get my custom script to place in the editor.
class MoveableBall extends KActorSpawnable
placeable;
DefaultProperties
{
Begin Object Name=StaticMeshComponent0
StaticMesh=StaticMesh'MyPackage.MySphere'
bNotifyRigidBodyCollision=true
HiddenGame=FALSE
ScriptRigidBodyCollisionThreshold=0.001
LightingChannels=(Dynamic=TRUE)
DepthPriortyGroup=SDPG_Foreground
EndObject
}
I used the frontend to make it and put it into MyMod.u, I edited the .ini to uncomment it loading MyMod (and it does load MyMod.u on the splash screen), but it wont show up in the ActorClasses tab of the Content Browser. Any ideas?
class MoveableBall extends KActorSpawnable
placeable;
DefaultProperties
{
Begin Object Name=StaticMeshComponent0
StaticMesh=StaticMesh'MyPackage.MySphere'
bNotifyRigidBodyCollision=true
HiddenGame=FALSE
ScriptRigidBodyCollisionThreshold=0.001
LightingChannels=(Dynamic=TRUE)
DepthPriortyGroup=SDPG_Foreground
EndObject
}
I used the frontend to make it and put it into MyMod.u, I edited the .ini to uncomment it loading MyMod (and it does load MyMod.u on the splash screen), but it wont show up in the ActorClasses tab of the Content Browser. Any ideas?