View Full Version : Updates to UDK documentation
Steve Polge
11-07-2009, 03:27 PM
Thanks for all the feedback on the UDK documentation on the Unreal Development Network. We've been working hard to implement requested improvements where possible.
UDN search has been dramatically improved, and should yield much more useful results.
We've made a number of additional documents available, including:
http://udn.epicgames.com/Three/SpeedTree.html
http://udn.epicgames.com/Three/CodingStandard.html
http://udn.epicgames.com/Three/ChangingUnits.html
http://udn.epicgames.com/Three/PhysicalAnimation.html
http://udn.epicgames.com/Three/LevelEditorUserGuide.html
http://udn.epicgames.com/Three/ConfigurationFiles.html
http://udn.epicgames.com/Three/ScriptProfiler.html
Great! Thanks :)
Tho I think even you guys should rest a bit during the weekend!
Crozz
11-07-2009, 04:50 PM
Awesome. Although one thing that I really miss is a basic starting tutorial that describes how to hook everything up in order to create a very simple, barebone game (especially with a menu)
JonTerp
11-07-2009, 05:06 PM
Awesome. Although one thing that I really miss is a basic starting tutorial that describes how to hook everything up in order to create a very simple, barebone game (especially with a menu)
You could always take apart the example game that's provided in the UDK, that uses a menu system.
aeonflame
11-07-2009, 05:11 PM
Many thanks, especially considering it's the weekend. I much appreciate the ConfigurationFiles/ScriptProfiler pages I asked for :)
Crozz
11-07-2009, 05:12 PM
You could always take apart the example game that's provided in the UDK, that uses a menu system.
That's what I thought I'd do, and I did but I couldn't figure out how the menu was hooked up to code, how they made it dynamic. I couldn't see anything in the properties of any menu item. Just thought it would be nice with a starting tutorial anyway instead of digging through stuff you might or, as in my case, might not find.
Lost Haven
11-07-2009, 06:13 PM
Thank you so much steve , I am looking to learn as much as I can . I know it is not easy .
the hardest thing to me is coding it is hard for me to understand . I bought text books on C++ but it seems all confusing , I get frustrated and it feels like my brain is going to explode I would like to see more doc's in this since this is probably the most confusing thing to do in game development .
Masakari
11-07-2009, 11:58 PM
Helpful new articles, thanks Steve.
Awesome. Although one thing that I really miss is a basic starting tutorial that describes how to hook everything up in order to create a very simple, barebone game (especially with a menu)
QFT. I can't get it to compile anything thats not a simple utgame mod.
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