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sabotage3d
11-07-2009, 02:53 PM
Can someone please explain me how can I create new camera for the player.
I would like to create a static mesh like in Whizzle. I made the same network in kismet and I added this to MyMods but I cannot change the camera.


class SuperFunGame extends KActorSpawnable
placeable;

DefaultProperties { Begin Object Name=StaticMeshComponent0 StaticMesh=StaticMesh'Char_Whizzle.SM.Whizzle_Coll ision01' bNotifyRigidBodyCollision=true HiddenGame=FALSE ScriptRigidBodyCollisionThreshold=0.001
LightingChannels=(Dynamic=TRUE) DepthPriorityGroup=SDPG_Foreground End Object

Wormbo
11-07-2009, 03:13 PM
Your defprops block doesn't look right. "Defaultproperties", the opening "{", the closing "}" and every property or begin/end object info must be on its own line.

Also, what exactly do you expect yxour code to do? It's not related to camera changes at all.

sabotage3d
11-07-2009, 04:50 PM
Sorry the paste was wrong. I am trying to make new dyanmic object from maya something like a ball this will be my character. I would like to spawn it like in whizzle and to setup custome camera I created the kismet network they showed with the attached camera to the ball but I cannot understand how to add the ball how to use scripted objects in kismet.