DukeNukemCZ
11-07-2009, 08:45 AM
I will be happy if will be for UT3 some patch which will upgrade engine like in one in UDK :D
Imagine so much more fun in UT3 ed with ambient occlusion, lightmass, looks like it handle one more terrain layer (from 5 to 6 this number still low) and maybe bumpmap offset can be even better (parralax occlusion mapping will be better with custom number of samples)
And for my i must say i like UT3 level color tone in UDK much more than in UT3, its more UT2003/2004 style.
Imagine so much more fun in UT3 ed with ambient occlusion, lightmass, looks like it handle one more terrain layer (from 5 to 6 this number still low) and maybe bumpmap offset can be even better (parralax occlusion mapping will be better with custom number of samples)
And for my i must say i like UT3 level color tone in UDK much more than in UT3, its more UT2003/2004 style.