MichaelBHG
11-07-2009, 02:00 AM
Hello everyone,
We are an indie developer looking for some fresh talent for our upcoming game, Universe Alliance. We're currently hiring in all areas so feel free to shoot me an email at michael@blackheartgames.net
A little about our team and our mission. We are a group of college students with a passion in video games and game development. We started Blackheart Games in hopes to organize a team of talented individuals who share the same passion as we do. The first game in our development queue is a space rail shooter, inspired by Starfox 64.
A bit about Universe Alliance. We intentionally wanted to develop an RPG but found that 5 people working on such a huge project would take years to complete. We discussed the possibilities and decided that we should try something different, something that not many people have thought of (that we are aware of). Universe Alliance is inspired by Starfox 64 and several different science fiction novels, TV shows, movies, and games. The concept we have come up with is a game that utilizes a mixture several genres, RPG and rail shooter being the primary. Players will pilot a ship in space, on different planets, and underground. Depending on how successful the player is, they are rewarded with possible upgrades. Each mission affects how the game will end. A wrong decision can destroy an entire planet, or cause an ally to turn against you. The game is set to be single player for now, with free downloadable content and eventual multiplayer support. We felt that it would be best to fine-tune the single player experience first, then focus on the multiplayer so it will not feel 'tacked on'.
Our current team consists of:
Michael Lerch – Lead Writer, Level Designer
Eugene Campbell – Cinematic Director
Michael Medina – Concept Artist
Mario Ruiz - Lead Composer
Kevin Bryant – Lead Modeler, Animator, Texture Artist
John Jordan – Programmer
Stephanie Roach – Graphics Artist
Megan C – Model, Voice Actress
The website just went online, it isn't much since we are completely focused on developing the game. We plan to release weekly development diaries soon. You can visit our website at www.blackheartgames.net
Our main job requests are:
Programmer (Unreal Script)
Level Designer
Modeler
If you would like to contact me for more information please feel free to email me at michael@blackheartgames.net or add me on Skype, kidd34th. In the meantime we hope to hear from you soon!
Michael Lerch
michael@blackheartgames.net
Writer / Level Designer
Skype: KidD34TH
We are an indie developer looking for some fresh talent for our upcoming game, Universe Alliance. We're currently hiring in all areas so feel free to shoot me an email at michael@blackheartgames.net
A little about our team and our mission. We are a group of college students with a passion in video games and game development. We started Blackheart Games in hopes to organize a team of talented individuals who share the same passion as we do. The first game in our development queue is a space rail shooter, inspired by Starfox 64.
A bit about Universe Alliance. We intentionally wanted to develop an RPG but found that 5 people working on such a huge project would take years to complete. We discussed the possibilities and decided that we should try something different, something that not many people have thought of (that we are aware of). Universe Alliance is inspired by Starfox 64 and several different science fiction novels, TV shows, movies, and games. The concept we have come up with is a game that utilizes a mixture several genres, RPG and rail shooter being the primary. Players will pilot a ship in space, on different planets, and underground. Depending on how successful the player is, they are rewarded with possible upgrades. Each mission affects how the game will end. A wrong decision can destroy an entire planet, or cause an ally to turn against you. The game is set to be single player for now, with free downloadable content and eventual multiplayer support. We felt that it would be best to fine-tune the single player experience first, then focus on the multiplayer so it will not feel 'tacked on'.
Our current team consists of:
Michael Lerch – Lead Writer, Level Designer
Eugene Campbell – Cinematic Director
Michael Medina – Concept Artist
Mario Ruiz - Lead Composer
Kevin Bryant – Lead Modeler, Animator, Texture Artist
John Jordan – Programmer
Stephanie Roach – Graphics Artist
Megan C – Model, Voice Actress
The website just went online, it isn't much since we are completely focused on developing the game. We plan to release weekly development diaries soon. You can visit our website at www.blackheartgames.net
Our main job requests are:
Programmer (Unreal Script)
Level Designer
Modeler
If you would like to contact me for more information please feel free to email me at michael@blackheartgames.net or add me on Skype, kidd34th. In the meantime we hope to hear from you soon!
Michael Lerch
michael@blackheartgames.net
Writer / Level Designer
Skype: KidD34TH