View Full Version : Settings dialog ingame ?
Brexer
11-06-2009, 07:22 AM
Hi.
This may be a stupid question, but in unreal turnament ect you have a ingame dialog where you can set resolution, advanced graphics options and so on, but in UDK samples its not there.
Is there any special reason the dialog isnt there or did i miss something ? (wich ofcourse woudnt surprice me).
Thanks :).
Daniel Vogel
11-06-2009, 07:34 AM
I'm afraid you will have to modify your UTEngine.ini manually to change settings. There is some documentation on what they all do at the following site.
http://udn.epicgames.com/Three/SystemSettings.html
Brexer
11-06-2009, 07:37 AM
Okay will do, and thank you for the swift reply :)
Stego
12-03-2009, 05:37 PM
When a menú to change that??
eAlex79
12-03-2009, 05:45 PM
Prometheus is based on UDK, and they allow you to switch resolution ingame, so there must be ways..
Or they are cheating and got something else then all we do.
Brexer
12-03-2009, 06:28 PM
Im probably gonna get killed for this, but heres the line of code taken from Prometheus settings menu (unreal script), so much for safe code eh :).
function bool SetRes(UIScreenObject EventObject, int PlayerIndex)
{
SetButtonReady(BtnSetRes, false);
SetScreenResolution(RX, RY, true);
return true;
}
they are using UTUIScene.SetScreenResolution(...) for changing ingame resolution.
Powered by vBulletin® Version 4.1.6 Copyright © 2012 vBulletin Solutions, Inc. All rights reserved.