SneakySoft
11-06-2009, 02:02 AM
hey everyone,
I just downloaded it (thank epic!) and created a map with all the new stuff in it like fluid surface etc...
when I run the map it is very slow. When I created just a substractive box with a light in in, it was also slow. I think it has something to do with ambient occlusion being turned on. Even when I place no light at all in the map and put just an emisive color on the wall, it is slow. And it has very cool looking shadows in the corner, what ut3 didn't had, so I think that is ssao.
Anyway, It is turned off in the world properties, and it still runs it. I can't even play my maps normal. Even with global illumination is turned off it runs crap. I know I have an old pc, but ut3 runs on it, so there should be a way to make this run above 60 fps as well in an empty room.
Anyone knows how to solve this?
[EDIT]
Go to:
C:\UDK\UDK-2009-11\UTGame\Config\UTEngine.ini
Edit-> Find (ctrl+f) AmbientOcclusion
Set it to "False"
On my pc it runs 3x faster now.
I just downloaded it (thank epic!) and created a map with all the new stuff in it like fluid surface etc...
when I run the map it is very slow. When I created just a substractive box with a light in in, it was also slow. I think it has something to do with ambient occlusion being turned on. Even when I place no light at all in the map and put just an emisive color on the wall, it is slow. And it has very cool looking shadows in the corner, what ut3 didn't had, so I think that is ssao.
Anyway, It is turned off in the world properties, and it still runs it. I can't even play my maps normal. Even with global illumination is turned off it runs crap. I know I have an old pc, but ut3 runs on it, so there should be a way to make this run above 60 fps as well in an empty room.
Anyone knows how to solve this?
[EDIT]
Go to:
C:\UDK\UDK-2009-11\UTGame\Config\UTEngine.ini
Edit-> Find (ctrl+f) AmbientOcclusion
Set it to "False"
On my pc it runs 3x faster now.