Steve Polge
07-30-2009, 02:05 PM
Here are the Phase 3 finalists for the “Best Level for a Mod” category in its $1 Million Intel Make Something Unreal Contest. We'll be announcing Phase 3 winners next week at SigGraph. This competition rewards top mods created for Unreal Tournament 3 with cash and hardware prizes in four preliminary phases and a grand final. Visit http://www.makesomethingunreal.com for full details.
Best Level for a Mod Phase 3 Finalists:
Oztoc I (The Ball)
Oztoc II (The Ball)
Forsaken Canyon (The Haunted)
The Stronghold (The Haunted)
Enslaved (Domination)
Tutorial (Prometheus)
Breach (Prometheus)
UnderWorld (UT2D Killing Time)
Monolith (UT2D Killing Time)
Toon Doom
Best Level for a Mod Phase 3 Honorable Mentions:
Ring Puzzle (Cubes of Serenity)
Queen Anne's Revenge (Blackbeard's Escape)
Chalupa
Sacred Trials (Descent into Quixing)
Collision Course (Domination)
Heart of Darkness (TikiWiki)
Trail of Torment (Steam Racers)
RoboTestMap (Robofonics)
Teotl II (The Ball)
Meudeverre (Planetstorm)
Best Level for a Mod Phase 3 Finalists:
Oztoc I (The Ball)
Oztoc II (The Ball)
Forsaken Canyon (The Haunted)
The Stronghold (The Haunted)
Enslaved (Domination)
Tutorial (Prometheus)
Breach (Prometheus)
UnderWorld (UT2D Killing Time)
Monolith (UT2D Killing Time)
Toon Doom
Best Level for a Mod Phase 3 Honorable Mentions:
Ring Puzzle (Cubes of Serenity)
Queen Anne's Revenge (Blackbeard's Escape)
Chalupa
Sacred Trials (Descent into Quixing)
Collision Course (Domination)
Heart of Darkness (TikiWiki)
Trail of Torment (Steam Racers)
RoboTestMap (Robofonics)
Teotl II (The Ball)
Meudeverre (Planetstorm)