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Gandalf
06-30-2009, 06:22 PM
So, Why can't we?!

Gears of War 2 has given us a new Gnasher. It is completely different from the machine that we had in Gears of War, the changes are;

- A concentrated burst of fire [bullet pattern]
- A slower Rate of Fire

These have given us a Gnasher that is now very strong at mid range, and relatively weak at close range. This has led to a break down in close quarter combat, the Shotgun is so unreliable that people now have to resort to the B button to get a kill with said weapon. But, wouldn't it be better if you could choose between the two Shotguns. Thereby enabling the player to have a choice, to specialise at close range, or to use a Shotgun that dominates at a longer range than it's predecessor.

On the premise that both of the Gnashers are entirely different I propose that at the start of Multiplayer matches in future installments of the franchise we get to choose between the two. The two weapons have advantages and disadvantages not too different from the Hammerburst and the Lancer.

The Lancer is built around close quarter combat, this can be seen with the inability to zoom and the Chainsaw that we all know and love[citation needed]. The Hammerburst has an enabled zoom and does more damage per bullet than the Lancer, this gives it a greater advantage when it comes to long/mid range battles.

If EPIC can afford to give us two different Rifles, then why not give us the Gnasher Shotgun from Gears of War and the Gnasher Shotgun from Gears of War 2.

Discuss.

Inspiration (http://gearsforums.epicgames.com/showthread.php?t=688508)

RiaJin
06-30-2009, 06:24 PM
oh wow....

ICHAINSAWYOU
06-30-2009, 06:24 PM
I read the topic title and lol'd

Will read wall of text later

Snipershot94
06-30-2009, 06:24 PM
Lol - that title will get this closed :p

BaLLiN_BG
06-30-2009, 06:25 PM
Gow1 shotgun >

They should dedicate a whole TU for it :)

Spazzumes
06-30-2009, 06:26 PM
The reason they nerfed the Gears 1 shotty was because it was over-powered and ruled the entire game. If they brought it back, it would do the same. As much as I'd like it, it will never happen.

RiaJin
06-30-2009, 06:28 PM
Seriously does this topic always have to be discussed? Can you at least do us the favor and throw your post in 1 of the other thousands of "I heart Gears1 shotgun" threads?

ICHAINSAWYOU
06-30-2009, 06:29 PM
Seriously does this topic always have to be discussed? Can you at least do us the favor and throw your post in 1 of the other thousands of "I heart Gears1 shotgun" threads?

They should make a section specifically for people whining about the Gears 1 shotty. :rolleyes:

Bizkitdoh
06-30-2009, 06:30 PM
This isnt a wall of text....


I read the topic title and lol'd

Will read wall of text later

Gears Vetaran
06-30-2009, 06:30 PM
So, Why can't we?!

Gears of War 2 has given us a new Gnasher. It is completely different from the machine that we had in Gears of War, the changes are;

- A concentrated burst of fire [bullet pattern]
- A slower Rate of Fire

These have given us a Gnasher that is now very strong at mid range, and relatively weak at close range. This has led to a break down in close quarter combat, the Shotgun is so unreliable that people now have to resort to the B button to get a kill with said weapon. But, wouldn't it be better if you could choose between the two Shotguns. Thereby enabling the player to have a choice, to specialise at close range, or to use a Shotgun that dominates at a longer range than it's predecessor.

On the premise that both of the Gnashers are entirely different I propose that at the start of Multiplayer matches in future installments of the franchise we get to choose between the two. The two weapons have advantages and disadvantages not too different from the Hammerburst and the Lancer.

The Lancer is built around close quarter combat, this can be seen with the inability to zoom and the Chainsaw that we all know and love[citation needed]. The Hammerburst has an enabled zoom and does more damage per bullet than the Lancer, this gives it a greater advantage when it comes to long/mid range battles.

If EPIC can afford to give us two different Rifles, then why not give us the Gnasher Shotgun from Gears of War and the Gnasher Shotgun from Gears of War 2.

Discuss.

Inspiration (http://gearsforums.epicgames.com/showthread.php?t=688508)

don't forget about increased power

Snipershot94
06-30-2009, 06:32 PM
This isnt a wall of text....

True. It has not and never been a wall of text. And can someone tell me the deal with metallica?! Everyone says they're "amazing" ... Acdc are so much better

RiaJin
06-30-2009, 06:34 PM
They should make a section specifically for people whining about the Gears 1 shotty. :rolleyes:

I second that. But they would still end up here because they would get tired of no one but themselves reading their rants.

Gears Vetaran
06-30-2009, 06:34 PM
The reason they nerfed the Gears 1 shotty was because it was over-powered and ruled the entire game. If they brought it back, it would do the same. As much as I'd like it, it will never happen.

u didn't play gears 1 multiplayer so how would u know

MsDevilKitty
06-30-2009, 06:35 PM
u didn't play gears 1 multiplayer so how would u know

whether he did or not it's true so who cares.

T3h Jok3r
06-30-2009, 06:36 PM
The reason they nerfed the Gears 1 shotty was because it was over-powered and ruled the entire game. If they brought it back, it would do the same. As much as I'd like it, it will never happen.

False. There was nothing to balance it-Gears 2 is a failed experiment. Instead of using the Gears 1 shotgun as a control, while adding variables such as stopping power and/or grenade tagging, they decided to toss the Gears 1 shotgun altogether. Stopping power absolutely ruins any kind of chance of using it like in Gears 1, so don't make such a radical hypothesis, when you clearly don't understand what you are talking about. Your last sentence is true, however, as I doubt Epic will ever listen to the people who use the scientific method, logic, and reason.

RiaJin
06-30-2009, 06:36 PM
u didn't play gears 1 multiplayer so how would u know

how would you know this?

Gandalf
06-30-2009, 06:36 PM
The reason they nerfed the Gears 1 shotty was because it was over-powered and ruled the entire game. If they brought it back, it would do the same. As much as I'd like it, it will never happen.

The Gnasher from Gears of War 1 would have to be nerfed at mid range to make it specialise in CQC. That goes without saying


They should make a section specifically for people whining about the Gears 1 shotty. :rolleyes:

They should make a section specifically for jackasses who do not read the OP.


I second that. But they would still end up here because they would get tired of no one but themselves reading their rants.

They should also make a section for jackasses that don't bother to contribute anything but troll posts. Forget that, they should just ban them.

Gandalf
06-30-2009, 06:37 PM
No Flaming In This Thread.

Either Contribute or Dont Post.

Gears Vetaran
06-30-2009, 06:37 PM
whether he did or not it's true so who cares.

even though gears 1 shotgun had a faster rate of fire, its still wasn't as powerful as gears 2.

Eleo
06-30-2009, 06:40 PM
They should implement a "throwback Gnasher". It would have the rate of fire of the Gears 1 Gnasher, but to compensate it would have lower damage than the current Gnasher. It would also have a circular set of projectiles, something like this:

http://img145.imageshack.us/img145/5412/throwbackgnasher.gif

Notice the distinct lack of a middle projectile. This makes it lose its effectiveness at longer rangers. None of the projectiles would hit.

There'd be no loss of accuracy when blindfiring it.

And melee would take away 1/4 of your HP.

OK, I know, they'll never implement this ****. But it's fun to dream up things. Gears 2 Gnasher versus throwback Gnasher battles would be badass.

Sure, the Gears 1 Gnasher as it was dominated gameplay, but I don't see why using shotguns and having shotgun battles should be outlawed. The Hammerburst has changed gameplay (I think) for the better, so as long as it can stop shotgun rushers, does it matter if shotgun duels still take place?

I have too much time on my hands.

Gears Vetaran
06-30-2009, 06:40 PM
how would you know this?

checked his gamer score in gears 1, also i just know when someone hasn't played a game

BaLLiN_BG
06-30-2009, 06:40 PM
False. There was nothing to balance it-Gears 2 is a failed experiment. Instead of using the Gears 1 shotgun as a control, while adding variables such as stopping power and/or grenade tagging, they decided to toss the Gears 1 shotgun altogether. Stopping power absolutely ruins any kind of chance of using it like in Gears 1, so don't make such a radical hypothesis, when you clearly don't understand what you are talking about. Your last sentence is true, however, as I doubt Epic will ever listen to the people who use the scientific method, logic, and reason.

Smart man right here.

RiaJin
06-30-2009, 06:41 PM
False. There was nothing to balance it-Gears 2 is a failed experiment. Instead of using the Gears 1 shotgun as a control, while adding variables such as stopping power and/or grenade tagging, they decided to toss the Gears 1 shotgun altogether. Stopping power absolutely ruins any kind of chance of using it like in Gears 1, so don't make such a radical hypothesis, when you clearly don't understand what you are talking about. Your last sentence is true, however, as I doubt Epic will ever listen to the people who use the scientific method, logic, and reason.

Stopping power only helps in more open terrain. Smaller, tight maps that offer more cover and easy advancement toward the enemy aren't going to help stop a shotgun rusher as much. being able to fire after a roll or run proved the shotgun too strong. Hence the nurf.

ISuckBadly
06-30-2009, 06:41 PM
That's actually a really good idea. I admit I like the new shotgun other than it being very inconsistent, but when it is I really like it. I loved the gears 1 shotgun and would love to see it back. I think making an option to pick which shotgun you would want to use would be really cool. Great idea! :)

Gandalf
06-30-2009, 06:42 PM
They ... my hands.


I like the idea, having the bullets scatter more propotionate to distance would definately achieve the effect of a CQC Gnasher.

king-mark
06-30-2009, 06:43 PM
i would love a double barrel, it would be really strong at close range and only have 2 shots, limiting its effect a longer ranges

EDIT: or even put in a sawn off version which can be taken in place of the pistol

Gears Vetaran
06-30-2009, 06:44 PM
Stopping power only helps in more open terrain. Smaller, tight maps that offer more cover and easy advancement toward the enemy aren't going to help stop a shotgun rusher as much. being able to fire after a roll or run proved the shotgun too strong. Hence the nurf.

killing someone when they come out of a roll or running up to u is hard?

BaLLiN_BG
06-30-2009, 06:44 PM
I hope in Gow3 they give us more options of how the shotgun works like its range and firing speed.

RiaJin
06-30-2009, 06:44 PM
checked his gamer score in gears 1, also i just know when someone hasn't played a game

Seeing as though the MP achievements were based off ranked matches this doesn't give you a good estimate on weather he's played MP or not. I had well over 100 hours on Gears1 MP before even playing the campaign and never played ranked. If my brother wasn't using my GT at the time I wouldn't have any MP achievements to this day. Unless there are any non ranked ones which I think there aren't. Maybe 1 or 2?

Eleo
06-30-2009, 06:46 PM
The reason they nerfed the Gears 1 shotty was because it was over-powered and ruled the entire game. If they brought it back, it would do the same. As much as I'd like it, it will never happen.

Wasn't overpowered at all. Real reason why everyone switched to the Gears 1 shotgun at the beginning of the match is pretty simple.


There's a cover system
Cover is abundant
Health regenerates
If you deal damage to someone from long/medium range, they will take cover, and regenerate health
You can't hide in cover if someone's right in front of you, and you can't regenerate health when you're body's in a million pieces


And that pretty much sums it up. Sure, shotgun battles were fun, fast-paced, brutal, and unique to Gears, but game mechanics at their root made the shotgun the most viable weapon. Its power had nothing to do with it.

Gears Vetaran
06-30-2009, 06:47 PM
riaJin figured u were like spazzumes

T3h Jok3r
06-30-2009, 06:48 PM
Stopping power only helps in more open terrain. Smaller, tight maps that offer more cover and easy advancement toward the enemy aren't going to help stop a shotgun rusher as much. being able to fire after a roll or run proved the shotgun too strong. Hence the nurf.

I am a bit confused here. So you are arguing that on every single map, every person needs to have their rifle out, instead of using their shotgun, which was designed for the "smaller, tight maps" you just described? The shotgun was made specifically for these situations. Oh, right, your last two sentences added more reason to my previous post's thesis: delay after roadie run. You do realize the delay wasn't intentional, right? So, why wouldn't they get rid of that before nerfing the shotgun? They went a little bit overboard with nerfing the shotgun, and we should all be aware of it.

RiaJin
06-30-2009, 06:48 PM
killing someone when they come out of a roll or running up to u is hard?

Wait, what? Sheesh man do you always come up with your own off the wall assumptions about people when they hold a different view of how a game should be played?

Spazzumes
06-30-2009, 06:57 PM
checked his gamer score in gears 1, also i just know when someone hasn't played a game

Your probably the most ignorant person I have ever met. Why would I post a comment about Gears 1 multiplayer if I never played it? I used to play it every day on my old account. That game is years old and when my old account ran out of LIVE, I made a new account. Just because you looked me up, doesn't mean I never played it so stop acting like you know everything.

Gandalf
06-30-2009, 07:00 PM
Please be civil. It doesn't matter how much GoW1 MP someone has played, please don't use it as a gauge on how valid someone's opinion is.

BaLLiN_BG
06-30-2009, 07:03 PM
Wasn't overpowered at all. Real reason why everyone switched to the Gears 1 shotgun at the beginning of the match is pretty simple.


There's a cover system
Cover is abundant
Health regenerates
If you deal damage to someone from long/medium range, they will take cover, and regenerate health
You can't hide in cover if someone's right in front of you, and you can't regenerate health when you're body's in a million pieces


And that pretty much sums it up. Sure, shotgun battles were fun, fast-paced, brutal, and unique to Gears, but game mechanics at their root made the shotgun the most viable weapon. Its power had nothing to do with it.

this .

RiaJin
06-30-2009, 07:05 PM
I am a bit confused here. So you are arguing that on every single map, every person needs to have their rifle out, instead of using their shotgun, which was designed for the "smaller, tight maps" you just described? The shotgun was made specifically for these situations. Oh, right, your last two sentences added more reason to my previous post's thesis: delay after roadie run. You do realize the delay wasn't intentional, right? So, why wouldn't they get rid of that before nerfing the shotgun? They went a little bit overboard with nerfing the shotgun, and we should all be aware of it.

The delay wasn't intentional? Where did you get this information from? As far as I am aware it was their intention to add a delay of shot after rolling or running. Back when they dropped it in the TU and people went crazy I think I even remember EPIC saying it was what they meant to include from the games release.

They DID NOT want the shotgun to the primary weapon of gears2 like it was in gears1. So they took the proper actions in making sure it's not as over powered as it was.

Even with stopping power people were still high tailing it across the map and jumping and diving their way into some quick shotgun kills. Taking out the fire after roadie run and roll put and end to this. The game has balance. All is well.

Taffer
06-30-2009, 07:07 PM
Even with stopping power people were still high tailing it across the map and jumping and diving their way into some quick shotgun kills. Taking out the fire after roadie run and roll put and end to this. The game has balance. All is well.

It is true that adding the delays balanced things somewhat, but let's be honest here. Adding artificial delays is not a solution, it is a cover-up. I theorize that there are better, less frustrating and artificial ways to fix those shotgun-rushing two-piecing problems than with those delays.

I still say that making it so that melee doesn't stun enemies would solve the problem. Just make it do damage, but no stun. So if someone rushes up to you and melees you in the face, you have more options such as counter-acting or even retreating, instead of being forced to watch your stunned character stand there while the enemy two-pieces or double-melees you.

Spazzumes
06-30-2009, 07:09 PM
Please be civil. It doesn't matter how much GoW1 MP someone has played, please don't use it as a gauge on how valid someone's opinion is.

I know, but I really hate when people insulting me without any proper reason.

RiaJin
06-30-2009, 07:09 PM
It is true that adding the delays balanced things somewhat, but let's be honest here. Adding artificial delays is not a solution, it is a cover-up.

LOL

(10 char)

Taffer
06-30-2009, 07:11 PM
LOL

(10 char)

That's cute, but you know I'm right.

Throwing in a nonsensical, frustrating, and limiting delay to try to hamper two-piecing is not a valid solution. If anything, you're only going to exacerbate the problem. And guess what? That's exactly what they did, and it's clear that people aren't fans of it.

T3h Jok3r
06-30-2009, 07:12 PM
Excuse me, it seems I typed the incorrect information. I know the delay WAS intentional. I was originally trying to say that adding the delay was intentional. Sorry about that.

BaLLiN_BG
06-30-2009, 07:14 PM
The delay wasn't intentional? Where did you get this information from? As far as I am aware it was their intention to add a delay of shot after rolling or running. Back when they dropped it in the TU and people went crazy I think I even remember EPIC saying it was what they meant to include from the games release.

They DID NOT want the shotgun to the primary weapon of gears2 like it was in gears1. So they took the proper actions in making sure it's not as over powered as it was.

Even with stopping power people were still high tailing it across the map and jumping and diving their way into some quick shotgun kills. Taking out the fire after roadie run and roll put and end to this. The game has balance. All is well.

It shouldn't be what they want, it should be what the customers want.

The reason I have always like the Gears series over any other was because the shotgun, it was different from all other games.

RiaJin
06-30-2009, 07:15 PM
That's cute, but you know I'm right.

Throwing in a nonsensical, frustrating, and limiting delay to try to hamper two-piecing is not a valid solution. If anything, you're only going to exacerbate the problem. And guess what? That's exactly what they did, and it's clear that people aren't fans of it.

Sorry, I thought you were just making a joke. It made me laugh.

But if you're being serious. I don't find it frustrating, just work around it. It balanced the game out and I'm happy.

See -> :D

bleeding pepper
06-30-2009, 07:17 PM
thats all very well guys, but what about Hannah Montana?

on a serious note, a new alternate shotgun would be nice. GOW3 would need some new weapons anyway, and i cant think of an awful lot of ideas as it is apart from an Imulsion powered laser, a bit like Halo 3's Spartan Laser. or a submachine gun for use with shields (like a Lancer with smaller clip but no zoom whatsoever.

T3h Jok3r
06-30-2009, 07:19 PM
thats all very well guys, but what about Hannah Montana?

She's dating a 45 year-old man who rides his horse to the outhouse.

RiaJin
06-30-2009, 07:21 PM
Excuse me, it seems I typed the incorrect information. I know the delay WAS intentional. I was originally trying to say that adding the delay was intentional. Sorry about that.

Oh ok. I thought maybe that was the case. I had to read it a few times to make sure that was what you really said lol.


It shouldn't be what they want, it should be what the customers want.

The reason I have always like the Gears series over any other was because the shotgun, it was different from all other games.

It's give and take. In reality it should be what "they" want. "They" made the game. and "they" dictate how it should be played.

On the other end, what EPIC wants is what the fans (in majority) want. Lets face it. More people play Gears2 now more than people played Gears1. I don't have any stats to back that up, it just seems to me more people play Gears2 than I saw in Gears1.

I loved Gears1, but I think Gears2 has gone beyond Gears1 in how the game should be played. Gears2 is much more of a team based game than Gears1 ever was.

T3h Jok3r
06-30-2009, 07:25 PM
Oh ok. I thought maybe that was the case. I had to read it a few times to make sure that was what you really said lol.



It's give and take. In reality it should be what "they" want. "They" made the game. and "they" dictate how it should be played.

On the other end, what EPIC wants is what the fans (in majority) want. Lets face it. More people play Gears2 now more than people played Gears1. I don't have any stats to back that up, it just seems to me more people play Gears2 than I saw in Gears1.

I loved Gears1, but I think Gears2 has gone beyond Gears1 in how the game should be played. Gears2 is much more of a team based game than Gears1 ever was.

Considering that Gears 1 has still outsold Gears 2, I find it highly unlikely that more people play Gears 2 than when Gears 1 was "fresh".

BaLLiN_BG
06-30-2009, 07:30 PM
I can bet money the end of Gow2 will have less players than Gow1 did at the end. Sure Gow2 can sell more because the game is till fun but it doesn't have much depth to keep people playing like gow1. You can predict the outcome of almost every match in this game.

Br0okes
06-30-2009, 07:31 PM
Ar what!? So we're not actually gonna have a discussion about Hannah Montana? This whole threads a lie! (Angry face here).

T3h Jok3r
06-30-2009, 07:32 PM
Ar what!? So we're not actually gonna have a discussion about Hannah Montana? This whole threads a lie! (Angry face here).

I tried a few posts back-never turned out ;)

bleeding pepper
06-30-2009, 07:32 PM
Considering that Gears 1 has still outsold Gears 2, I find it highly unlikely that more people play Gears 2 than when Gears 1 was "fresh".

but X Box Live is far more popular now than it was when GOW1 came out. while more people own GOW1, whether or not more people play it on Live is much more contentious. at the beginning of this year there weere approximately 17 million Live users, compared to 8 million in the middle of 2007. as GOW1 is much older, i'd suggest that many owners have stopped playing it now and maybe even havent played it online. i fall into this category. i bought GOW1 way before got XBox Live, but since getting Live ive only played more recent releases (apart from Halo 3) online and havent bothered with older titles. my loss im sure...

Gandalf
06-30-2009, 07:33 PM
I can bet money the end of Gow2 will have less players than Gow1 did at the end. Sure Gow2 can sell more because the game is till fun but it doesn't have much depth to keep people playing like gow1. You can predict the outcome of almost every match in this game.

Since Major Nelson doesn't release the figures for online play that is unprovable.

BaLLiN_BG
06-30-2009, 07:36 PM
since major nelson doesn't release the figures for online play that is unprovable.

:( .

Gandalf
06-30-2009, 07:36 PM
Ar what!? So we're not actually gonna have a discussion about Hannah Montana? This whole threads a lie! (Angry face here).

I prefer the Jonas Brothers if I'm employing the truth.

RiaJin
06-30-2009, 07:53 PM
Considering that Gears 1 has still outsold Gears 2, I find it highly unlikely that more people play Gears 2 than when Gears 1 was "fresh".

Gears1 has 2 years and 1 million copies on Gears2.

Time will tell.

Musuca
06-30-2009, 07:56 PM
So, Why can't we?!

Gears of War 2 has given us a new Gnasher. It is completely different from the machine that we had in Gears of War, the changes are;

- A concentrated burst of fire [bullet pattern]
- A slower Rate of Fire

These have given us a Gnasher that is now very strong at mid range, and relatively weak at close range. This has led to a break down in close quarter combat, the Shotgun is so unreliable that people now have to resort to the B button to get a kill with said weapon. But, wouldn't it be better if you could choose between the two Shotguns. Thereby enabling the player to have a choice, to specialise at close range, or to use a Shotgun that dominates at a longer range than it's predecessor.

On the premise that both of the Gnashers are entirely different I propose that at the start of Multiplayer matches in future installments of the franchise we get to choose between the two. The two weapons have advantages and disadvantages not too different from the Hammerburst and the Lancer.

The Lancer is built around close quarter combat, this can be seen with the inability to zoom and the Chainsaw that we all know and love[citation needed]. The Hammerburst has an enabled zoom and does more damage per bullet than the Lancer, this gives it a greater advantage when it comes to long/mid range battles.

If EPIC can afford to give us two different Rifles, then why not give us the Gnasher Shotgun from Gears of War and the Gnasher Shotgun from Gears of War 2.

Discuss.

Inspiration (http://gearsforums.epicgames.com/showthread.php?t=688508)

Your good at Corporate Scams.

Izanami Okami
06-30-2009, 08:19 PM
wanna fix the shotgun? give it proper cshd or remove auto aim, or do both, since having both breaks the shotgun and makes ALL shotty battles in this game dependant on luck and most importantly CONNECTION. this is what makes the game so uneven, and host so strong, for all players in the same match since everyone has varied latency, and the auto aim works for players with good connections, and works against those with a bad one.

seriously, shotgun is beast on lan, but the way it was programmed for online play just completely breaks it. as is, no proper cshd, auto aim, and the fact that clients positon arent always accurately represented, takes all skill out of shotgun battles and bases them on luck and connection

CHRISfromOHIO
06-30-2009, 08:39 PM
First they nerfed the shotgun for several reasons but first and foremost this is a cover game. If you want to run and gun all the time go play halo 3. You survive this game buy using cover. The lancer/HB are the primary weps for a reason, they're to used behind cover. I down more people blind firing the lancer behind cover than i do in shotgun battles for the pure fact people like you who think the shotgun is all holy. You rush me thinking you can down me before i can lancer you down ( less your host then this is true some times). You'll also notice the guy with 5 kills and 10 downs has more points then the guy with 12 kills and 2 downs. Cause it is meant to be played behind cover.
And to all the people thinking of calling "saw whore" i may get only one or two saws a game. And if I do its your fault for running into my saw. I even get sawed from time to time. From what i see ,if you come into contact with a revving saw ,even if you roll back, the contact has happened and its unavoidable to not die.The game hasn't registered the contact yet so it seems like a void suck in affect when you seem to be sucked back to it. Also if you notice the shotty has a 4 slug shot pattern. And i've sawed and been sawed cause i or they were right in between the shot pattern. Up close it kills in one shot but as it goes out it spreads out in a four corner box pattern. On a active if one of these catch the head its a kill. So in closing stop crying less its lag and go play Halo 3 if you don't like it here anymore, I'll deal with it and stick thru the lag issures and keep loving the game.

Gandalf
06-30-2009, 08:39 PM
wanna fix the shotgun? give it proper cshd or remove auto aim, or do both, since having both breaks the shotgun and makes ALL shotty battles in this game dependant on luck and most importantly CONNECTION. this is what makes the game so uneven, and host so strong, for all players in the same match since everyone has varied latency, and the auto aim works for players with good connections, and works against those with a bad one.

seriously, shotgun is beast on lan, but the way it was programmed for online play just completely breaks it. as is, no proper cshd, auto aim, and the fact that clients positon arent always accurately represented, takes all skill out of shotgun battles and bases them on luck and connection

Hmmm, I'd prefer to have two different Shotguns. The close range GoW1 version and the GoW2 midrange version.

Izanami Okami
06-30-2009, 08:42 PM
Hmmm, I'd prefer to have two different Shotguns. The close range GoW1 version and the GoW2 midrange version.

question, not directed specifically at you, but at anybody who might know, did the shotgun in the first have cshd?

edit: oh and id definitely perfer another shotgun than the current too, cant speak on the first one since i never played, but id like it to nerf mid range strength and strengthen it at close range( higher r.o.f. for instance )

Gandalf
06-30-2009, 08:45 PM
question, not directed specifically at you, but at anybody who might know, did the shotgun in the first have cshd?

Not to the best of my knowledge, when I was playing you had to time your shot to lead the opponent.

VerifyedRasta
06-30-2009, 08:54 PM
The current shotgun in GoW 2 doesn't have cshd either... well, I still have to lead my shots, dunno about you guys.

Izanami Okami
06-30-2009, 09:03 PM
The current shotgun in GoW 2 doesn't have cshd either... well, I still have to lead my shots, dunno about you guys.

aim assists pulls it back to a cshd representation of the guy, so it basically pulls it back to a spot their not at because of aim assist and sshd. so yea leading shots doesnt works. on the other hand though,because of aim assist, host or anyone with a good connection to host doesnt even have to aim properly to get gibs. the shotty in this game is fvcked cuz of this

Taffer
06-30-2009, 09:16 PM
Sorry, I thought you were just making a joke. It made me laugh.

But if you're being serious. I don't find it frustrating, just work around it. It balanced the game out and I'm happy.

See -> :D

My bad, then. I've learned to put on mah cynical face when I traverse the internet and I assumed it was sarcasm.

Gun
06-30-2009, 09:18 PM
Gandy rox!!!!!!

Taffer
06-30-2009, 09:20 PM
Not to the best of my knowledge, when I was playing you had to time your shot to lead the opponent.

Yup, none of the weapons did I don't think. I think they added it to all of the weapons in Gears 2 EXCEPT for the shotgun, IIRC, although that's just from word-of-mouth.

I haven't really had to lead my shots much lately, though.

Gears Vetaran
07-01-2009, 01:14 AM
question, not directed specifically at you, but at anybody who might know, did the shotgun in the first have cshd?

edit: oh and id definitely perfer another shotgun than the current too, cant speak on the first one since i never played, but id like it to nerf mid range strength and strengthen it at close range( higher r.o.f. for instance )

no gears 1 shotty didn't have cshd. gears 1 shotgun was only effective at close range, if you try shooting someone mid range, you're just hurting yourself. host advantage was laughable if you were a vet.

Gandalf
07-13-2009, 07:44 PM
Bump .

Chappe11e
07-13-2009, 07:45 PM
Thank you for bumping this awesome thread.

Metalhead1218
07-13-2009, 07:47 PM
I don't get this thread. Do I have to be Hammered?

Comrade John
07-13-2009, 07:52 PM
hammerbursted! lol the shotgun is fine at close range. I have no issues being one shoted at close range. especially when the person is looking the other way.

commandrew
07-13-2009, 09:34 PM
Bump because that was a funny title. Why not just give us the G1 shotty and up lancer power?

Brandon Flowers
07-13-2009, 09:47 PM
You can't even compare AC/DC and Metallica... they are two completely different eras and two completely different musical genres.

And personally, I think Metallica is a good band, but I find that when I listen to a couple of their songs, everything starts to sound the same. And then I realize I'm still listening to the first song because it's so god damned long.

z|FATALITY
07-13-2009, 09:57 PM
You can't even compare AC/DC and Metallica... they are two completely different eras and two completely different musical genres.

And personally, I think Metallica is a good band, but I find that when I listen to a couple of their songs, everything starts to sound the same. And then I realize I'm still listening to the first song because it's so god damned long.

Metallica forum is that way>>>>

And yeah I agree they should have two different Shotguns, as long as they balanced it out and stuff...

Yapps01
07-13-2009, 10:27 PM
actually if you had the first gears of war shotgun you might even be worse of, the reduction in effective range and power per shot would kill you, the character movement speed that was the true secret behind the shotgun. considering its already hard to get close to some on in two, with that wimpy range on the gow 1 shotty you would be screwed. and considering hip fire isnt as accurate for any gun in the second game, think about it, you want things that apply to your character not the actual gun itself, all you people want the same thing, faster movement, accurate blind fire and hip fire, shooting out of RR, Its not the shotgun, the shotgun just is the cherry that finishes the sunday, if you got just the gun im sure you would find something else to cry about it.

Gandalf
10-28-2009, 07:30 PM
She's dating a 45 year-old man who rides his horse to the outhouse.

Is she ?

Mk3ndr1k
10-28-2009, 07:42 PM
The last thing we need are two shotguns. Just go back and play GoW 1 if you like that shotty so much better.

stev0r
10-28-2009, 08:00 PM
I like the GOW2 shotgun better when there is no lag.

seffie
10-28-2009, 08:07 PM
I like the GOW2 shotgun better when there is no lag.

So your saying you only like it when your host?

MeesterSquishy
10-28-2009, 08:10 PM
I love this idea! Only to see what a Locust shotgun would look like...

Someone said Metallica, they pwn everyone. Maybe not Hannah Montanna.

stev0r
10-28-2009, 08:30 PM
So your saying you only like it when your host?

Either when I am host or the host has a badass connection.

UrTimeSlipsAway
10-28-2009, 08:35 PM
Gears of war shotgun > Gears of war 2 shotgun

Raydar987
10-28-2009, 08:43 PM
I read the topic title and lol'd

Will read wall of text later

same here..

great title

xSHADOW KILL3Rx
10-29-2009, 12:23 AM
The reason they nerfed the Gears 1 shotty was because it was over-powered and ruled the entire game. If they brought it back, it would do the same. As much as I'd like it, it will never happen.

it already still dominates gow 2 look at everyones stats....most of their kills are from shotty