TP3D
04-26-2009, 03:22 PM
Hey everybody! Got a little, well big, problem here:
My custom map's textures won't load/are blurry when I go to play it!
In the gears of war version of unrealEd3, I created a single player map. I've properly cooked it in the published folder in the proper directory and everything, but when I go to load it in the game, the textures are mostly not loading on many of the static meshes. They are also glitching on and off to blury and loaded. I'm only using the assets provided with the game, the map cooked without any errors, and when I play the level from the editor the textures all work perfectly. Does anybody have any idea what I'm doing wrong? This level is for an art test due monday (tomorrow!), and I guess they can always play it from the editor, but I'd really like to have a cooked version of the level to give them with the textures working properly.
Any suggestions? High five for anyone who can help :P
My custom map's textures won't load/are blurry when I go to play it!
In the gears of war version of unrealEd3, I created a single player map. I've properly cooked it in the published folder in the proper directory and everything, but when I go to load it in the game, the textures are mostly not loading on many of the static meshes. They are also glitching on and off to blury and loaded. I'm only using the assets provided with the game, the map cooked without any errors, and when I play the level from the editor the textures all work perfectly. Does anybody have any idea what I'm doing wrong? This level is for an art test due monday (tomorrow!), and I guess they can always play it from the editor, but I'd really like to have a cooked version of the level to give them with the textures working properly.
Any suggestions? High five for anyone who can help :P