View Full Version : SP_Forrestal Village Released (Final Build)
Here it is folks! Seven months in the making and now it is finally ready for your enjoyment!
Download the map from here:
http://mozidesign.com/Levels/SP_Forrestal_Final.zip
Screens: (same as beta thread)
Full size images are 2560x1600
http://mozidesign.com/images/levels/Forrestal/FV01.jpg
http://mozidesign.com/images/levels/Forrestal/FV02.jpg
http://mozidesign.com/images/levels/Forrestal/FV03.jpg
http://mozidesign.com/images/levels/Forrestal/FV04.jpg
http://mozidesign.com/images/levels/Forrestal/FV05.jpg
http://mozidesign.com/images/levels/Forrestal/FV06.jpg
http://mozidesign.com/images/levels/Forrestal/FV07.jpg
http://mozidesign.com/images/levels/Forrestal/FV08.jpg
My Notes:
This map has fully functioning checkpoints! Props to the folks on the forums for their insights and tutorials covering level streaming.
Still like my first SP map, Dom just goes AWOL sometimes... other times he feels like helping out....still confused about this.
Overall the map is pretty solid both visually and in terms of gameplay. If you have any comments and or items of feedback for anything please let me know and when I get time I may do another pass on this like I did for Industrial.
So have fun and go kick some locust ass! Install instructions are in the read me. Just make sure to copy all four map files otherwise this won't work. :) Any questions feel free to post here or PM me.
Cheers!
Dr Judym
04-02-2009, 06:26 AM
Also hosted here (http://www.masterbuilderstore.com/gow/wiki/index.php?title=Forrestal_village) :)
darksin
04-02-2009, 09:07 AM
finally !!....mozi's level design is my favorate,
thx buddy, more bot map more good, also i hope mozi can use his great imagination
and talent on some lance or horde map, really worth playing man!!
also thx to judy, i hope you host all maps and mod demos later,
filefonrt is gone,other download site is slow...
Dr Judym
04-02-2009, 09:14 AM
also thx to judy, i hope you host all maps and mod demos later,
filefonrt is gone,other sownload site is slow...
I promise I will ;) I got the most of them on HDD, I just need more time to add shots and descriptions. Right now I have to focus on my deadline at work, so I'll be uploading subsequent maps during the weekend.
finally !!....mozi's level design is my favorate,
Thanks man
Rohit_N
04-02-2009, 10:26 AM
Will download.
darksin
04-02-2009, 11:38 AM
the first map played is industrial, then lance-pipeline. still play it today. great map...
1. daylight,so you can check all the detail clearly,
2. big, you got a lot of place to go,
3, official quality level design, no doubt mozi is so good at this, hope more bot maps like this.
darksin
04-03-2009, 04:10 AM
just played it, it's short and finished in 10 min, not many locust, no tough battle, most time you watch sceneries,
level design is great, no bugs met ,works perfect and optimized well,if you give mozi enough time, he can rebuild all gears 2 level.finally thx mozi bringing this map, hope long battle in future.
LiquidLeary
04-04-2009, 05:52 AM
Hey Mozi, I finally got some time to play your map. :)
The landscape is dense and spans a pretty good distance. It would definitely take a while to finish with more enemies. The only minor issue I encountered was a checkpoint that appeared while enemies were still alive.
The lighting transition works well as you progress, and the paths were clearly visible with some tight battle zones. Overall, it's much more colorful than the Epic maps, which felt a little different to me. I'm used to the stronger desaturation of the stock maps.
Awesome map for sure. Good job. :D
BlackRaven
04-04-2009, 10:03 AM
this map crashes my game. :(
edit: your other map crashes it too. weird.
Hey Mozi, I finally got some time to play your map. :)
The landscape is dense and spans a pretty good distance. It would definitely take a while to finish with more enemies. The only minor issue I encountered was a checkpoint that appeared while enemies were still alive.
The lighting transition works well as you progress, and the paths were clearly visible with some tight battle zones. Overall, it's much more colorful than the Epic maps, which felt a little different to me. I'm used to the stronger desaturation of the stock maps.
Awesome map for sure. Good job. :D
Thanks for the feedback. I have gotten some requests that sky is not fitting and I agree but I gave it my best shot to bring a daytime feel to Gears. If I get time I will try to brighten up the sky a bit.
this map crashes my game. :(
edit: your other map crashes it too. weird.
Odd... sorry to hear that. Did you try running it from the editor?
If that crashes again let me know via PM and I'll try to get an uncooked copy up.
It's strange that sometimes cooked files work other times it's uncooked. Not sure why that is...
BurnedInternal
04-06-2009, 01:59 AM
played the sp chapter i liked it alot i was just stuttering quite a bit you should look into working with cull distances with big maps like that;)
Jae2Fly
04-11-2009, 12:57 AM
noob question. how can i get this on my system?
smurf plastic
04-12-2009, 09:57 PM
Looks amazing. I love the urban and forest environments.
noob question. how can i get this on my system?
Install instructions are in the readme file, if you still have problems please PM me and I'll see what I can do
Looks amazing. I love the urban and forest environments.
Thanks for the comment!
NastyNoodle
04-13-2009, 06:36 PM
the main problem is that your lighting is too yellow for daytime
Fartuess
05-02-2009, 08:22 AM
...
I haven't notice PostProcess Effect and Height Fog. Try using it. Those things will improve appearance of this map.
BlackRaven
06-02-2009, 01:13 PM
Odd... sorry to hear that. Did you try running it from the editor?
If that crashes again let me know via PM and I'll try to get an uncooked copy up.
It's strange that sometimes cooked files work other times it's uncooked. Not sure why that is...
no i didnt try running it from the editor. thats something i dont really wanna do to be honest.
iHOST
06-03-2009, 06:15 AM
Tried this but i think due to size it was getting a bad FPS, ill retry when i upgraded my pc and leave feedback thanks.
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