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View Full Version : SP_Industrial v2.0 (Re-Release)



MozI
03-30-2009, 05:24 AM
This is something that I did as a side project to make my first SP map more visually impressive. Some of you may remember the initial release and I thank you for the comments.

Now I bring you v2.0! (Note: full size pics are 2560x1600 )

http://mozidesign.com/images/levels/Industrial_v2/Industrial01.jpg

http://mozidesign.com/images/levels/Industrial_v2/Industrial02.jpg

http://mozidesign.com/images/levels/Industrial_v2/Industrial03.jpg

http://mozidesign.com/images/levels/Industrial_v2/Industrial04.jpg

The download link for the map is available here:
http://mozidesign.com/Levels/SP_Industrial_v2.zip

Overall the level is the same as before, however there are quite a few changes to combat and cover from v1.0

Install instructions are in the readme. If you guys encounter any problems on the install or loading the map (just use open sp_industrial_v2 in the console) let me know.

Other than that have fun!

Note: I did not get checkpoints in this map...however my next map that is coming soon ( I promise) will have working checkpoints.

Dr Judym
03-30-2009, 06:17 AM
Also feel free to download it from here (http://www.masterbuilderstore.com/gow/wiki/index.php?title=Industrial_(version_2)).

darksin
03-30-2009, 02:42 PM
thx man!!...i rember this map, and it's one of my favorate in level design, for 1.0 my old suggestion is longer gameplay, more horde like.since it's really short.


thx for the direct download.also thx dr judym's link,
filefront is gone, i hope more download like this in future ,really faster than those megaupload, fileplanet,etc

MozI
03-30-2009, 02:47 PM
I recall that, however given the game space it would have been a lot harder for me to make it horde like and add more AI.

The encounters are the same as last time.

iHOST
06-03-2009, 08:49 AM
Looks nice downloading... Ill be back with somefeedback, thanks

iHOST
06-03-2009, 10:49 AM
Ok well that was by far the most detailed SP i have played 2day and ive tried nearly all of them, Great work it feels just like something out of the campaign,

Only complaint i would have was the end battle to secure the bunker at the end should be a bit harder mabye a wretch and a theron or 2 on the stairs and another boomer.

But truly amazing detail and gameplay so thanks anymore i need to look out for. And you any plans to make a lance3 map, Thanks