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View Full Version : countdown timer - new to Kismet



Shivan Hunter
03-05-2009, 08:26 PM
Basically, I want to set a countdown after a trigger is used, which starts at 15 and goes to 0, and store the time in a float or int variable (doesn't matter which). Once the time is down to 0, the sequence can continue.

Basically, I want to move a bridge into another position, and it can't be moved back until 15 seconds after it was initially triggered. I can't use the delay thingus in the trigger properties because there are several triggers controlling it. Is there an easier way to do this than what I'm trying to do?

Angel_Mapper
03-05-2009, 08:32 PM
Have all of the triggers connect to a Gate, have the Gate close itself and also start the timer, and have the timer reopen the Gate.

Shivan Hunter
03-05-2009, 08:42 PM
I don't think I've gotten a response that fast on any modding forum, EVER. Thx, I'll try that out :D

[EDIT] Looks like I've got it working. Thx!

Angel_Mapper
03-05-2009, 08:49 PM
I don't think I've gotten a response that fast on any modding forum, EVER. Thx, I'll try that out :DUh... don't keep expecting that though. Sometimes it takes awhile.