SuperStrid
03-05-2009, 04:27 PM
Hi there!
just 2 quick questions here. If i remember correctly i belive i read somewhere that epic games have up to 1,5 million polys in they'r biggest levels in UT3.
Is there any way to check how many polys my level have, or do I just have to do the math as i go?
Second is there any function in Unreal Ed that allows you to mirror a mesh, so I dont have to go back into 3ds max and create a mirrored mesh there?
just 2 quick questions here. If i remember correctly i belive i read somewhere that epic games have up to 1,5 million polys in they'r biggest levels in UT3.
Is there any way to check how many polys my level have, or do I just have to do the math as i go?
Second is there any function in Unreal Ed that allows you to mirror a mesh, so I dont have to go back into 3ds max and create a mirrored mesh there?