View Full Version : Annoying problem with a tree
02-28-2009, 02:04 PM
I am trying to do per-poly collision by duplicating the static mesh found in UN_Foliage and it's called SM_TallTree_Leaves_01. I duplicate it into my map's package then try to uncheck "use simple box collision" but it makes the static mesh dissapear. Is there no way to use per-poly collision on this tree?
02-28-2009, 02:25 PM
If the leaves are on planes (which I'd certainly imagine they are) it don't think it will work with per-poly collision because there are holes in the mesh.
02-28-2009, 02:47 PM
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