threewayswitch
02-27-2009, 10:58 AM
Hi guys!
I think i'm going mad- been googling like a nutter for the cause of this problem and i can't for the life of me work out what's going on!
Whenever i place a light or static mesh (basically, anything which isn't a BSP brush) in the scene, i then can't move it from its place.
The widget moves, but the object doesn't. I thought that this might be something to do with perhaps editing the pivot of a given object, but i made sure that all the various bits and bobs were checked. If i do "right-click-> Pivott-> Move Here", the widget moves but the object remains where it is.
The bsp brushes move around when i'm in geometry mode, so they're kind of behaving normally!
Anyone else seen this problem? Apologies if there's another thread related to this one i tried a search but to no avail.
I had a look at the logs, and i have found the following:
Warning: Unknown hit proxy type 'HWidgetAxis' in FEditorLevelViewportClient::ProcessClick(
Around the time of trying to mve the object.
PS: This is a new purchase through Steam.
I think i'm going mad- been googling like a nutter for the cause of this problem and i can't for the life of me work out what's going on!
Whenever i place a light or static mesh (basically, anything which isn't a BSP brush) in the scene, i then can't move it from its place.
The widget moves, but the object doesn't. I thought that this might be something to do with perhaps editing the pivot of a given object, but i made sure that all the various bits and bobs were checked. If i do "right-click-> Pivott-> Move Here", the widget moves but the object remains where it is.
The bsp brushes move around when i'm in geometry mode, so they're kind of behaving normally!
Anyone else seen this problem? Apologies if there's another thread related to this one i tried a search but to no avail.
I had a look at the logs, and i have found the following:
Warning: Unknown hit proxy type 'HWidgetAxis' in FEditorLevelViewportClient::ProcessClick(
Around the time of trying to mve the object.
PS: This is a new purchase through Steam.