View Full Version : Bullet lag
xHAMY13
01-09-2009, 08:24 PM
Has anyone noticed that there is lag on cetain weopans; shotgun, torqe bow, longshot(off the top of my head) but weopans such as the hammerburst and the lancer have no bullet lag.
xTH3 UNFORGIVEN
01-10-2009, 12:35 PM
yah man it seems like the hammerburst/lancers/pistol n a few others have no lag. But the shotgun has the most. stick with the hammerburst, it works suprisingly well at close/medium range. For me atleast
xHAMY13
01-10-2009, 12:52 PM
yah man it seems like the hammerburst/lancers/pistol n a few others have no lag. But the shotgun has the most. stick with the hammerburst, it works suprisingly well at close/medium range. For me atleast
yh thanks
i only use the hammerbust when i got half second bullet lag whitch is pretty much all the time!
Tech_314
01-10-2009, 09:40 PM
Well, the only explanation i can think of is that the tracers on the HB/Lancer/Pistol use CSHD but the actual bullets on all guns use SSHD.
-LockOut-
01-11-2009, 08:26 AM
I agree with Tech_314 in which the hammerburst, lancer and pistol will always show up immediately due to CSHD. If u wanna see the actual lag in the guns, when u shoot ur bullets even with a lancer - even though they appear immediately u wud wanna look in the top right and see how long it takes for the number of bullets to decrease. Because the time delay in the number of bullets decreasin will show how much lag u have got.
pooper
01-11-2009, 10:31 AM
They ALL have lag. Its just easier to tell with the shotgun. If you shoot the lancer the bullets hit instantly but if you look at the top right where it shows how many bullets you have, you can see the lag of the gun.
firstshotlastkill
01-11-2009, 12:42 PM
wait ok, so if I fire my lancer and I look at the top right to see WHEN the bullets start going down from when I started firing thats the real measure of lag? So does this mean that I have to LEAD my target by that amount of Time, as predict where they're gonna be and aim (depending on lag) ahead of them so they run into the shot? Also what about the sniper rifle, how do u figure out lag for it?
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