Scubbo
09-23-2008, 10:06 PM
Hi all,
I've just made my first, really simple map, but when I come to cook this masterpiece the Editor hangs when it's finished. Closing the shell which is detailing the cooking brings me back to the Editor as if nothing has happened, but it's frustrating me that there's something going wrong. The exact sequence of events is as follows:
I click "publish" - when prompted to save packages click "no", as recommended on some other threads on here about crashing on cooking (it makes no difference if I press "yes" anyway, I get the same result!)
Two boxes similar to the command prompt pop up - one with a heading "UT3.exe CookPackages -platform=PC CTF-My_First_Map -AlwaysRecookMaps -UpdateInisAuto", and another behind that with title "C:\Windows\system32\cmd.exe"
The "UT3" box lists a fair amount of techincal detail about the cooking process, all going successfully, and finishes with the following lines:
Cooking [Seek free] CTF-My_First_Map
Copying Shader cache RefShaderCache-PC-D3D-SM2.upk
Copying Shader cache RefShaderCache-PC-D3D-SM3.upk
Copying Shader cache RefShaderCache-PC-D3D-SM4.upk
(A list of how long each portion of cooking took)
Total Time 15.56 seconds
Success - 0 error(s), 0 warning(s)
Execution of commandlet took: 15.62 seconds
I then get a blinking cursor on that screen - the "cmd.exe" screen remains blank. Closing either one of them causes a "UT3 has stopped responding" alert from Windows, which after a short time prompts me to close the program - when I do, I am returned to the Editor which functions normally.
Any advice or comments gratefully accepted - I've searched around on the fora for people who've had similar problems, someone suggested deleting GlobalPersistantCookerData.upk file from the published/cookedPC folder so that it's rebuilt, but that did nothing for me. The guide I've been using to publish is here: http://utforums.epicgames.com/showthread.php?t=590932.
Many thanks,
Scubbo
I've just made my first, really simple map, but when I come to cook this masterpiece the Editor hangs when it's finished. Closing the shell which is detailing the cooking brings me back to the Editor as if nothing has happened, but it's frustrating me that there's something going wrong. The exact sequence of events is as follows:
I click "publish" - when prompted to save packages click "no", as recommended on some other threads on here about crashing on cooking (it makes no difference if I press "yes" anyway, I get the same result!)
Two boxes similar to the command prompt pop up - one with a heading "UT3.exe CookPackages -platform=PC CTF-My_First_Map -AlwaysRecookMaps -UpdateInisAuto", and another behind that with title "C:\Windows\system32\cmd.exe"
The "UT3" box lists a fair amount of techincal detail about the cooking process, all going successfully, and finishes with the following lines:
Cooking [Seek free] CTF-My_First_Map
Copying Shader cache RefShaderCache-PC-D3D-SM2.upk
Copying Shader cache RefShaderCache-PC-D3D-SM3.upk
Copying Shader cache RefShaderCache-PC-D3D-SM4.upk
(A list of how long each portion of cooking took)
Total Time 15.56 seconds
Success - 0 error(s), 0 warning(s)
Execution of commandlet took: 15.62 seconds
I then get a blinking cursor on that screen - the "cmd.exe" screen remains blank. Closing either one of them causes a "UT3 has stopped responding" alert from Windows, which after a short time prompts me to close the program - when I do, I am returned to the Editor which functions normally.
Any advice or comments gratefully accepted - I've searched around on the fora for people who've had similar problems, someone suggested deleting GlobalPersistantCookerData.upk file from the published/cookedPC folder so that it's rebuilt, but that did nothing for me. The guide I've been using to publish is here: http://utforums.epicgames.com/showthread.php?t=590932.
Many thanks,
Scubbo