View Full Version : Duckncover SP (Beta)
kuhlka
07-15-2008, 01:58 AM
Here is a semi-polished beta version of my map. Any comments and critique would be greatly appreciated. I worked for 2 months learning the engine (previous 2k4 experience) and figured I'd dive into KISMET. I've got a lot more finish detail to go to make this a 'shippable' quality map, but I think I got the main gameplay down as well as a little story.
Download the map here, including instructions for installation;
http://www.budokhan.net/maps/gears/duckncover.zip
Here are a few screenshots;
http://budokhan.net/maps/gears/duckncover1.jpg
http://budokhan.net/maps/gears/duckncover2.jpg
http://budokhan.net/maps/gears/duckncover3.jpg
http://budokhan.net/maps/gears/duckncover4.jpg
http://budokhan.net/maps/gears/duckncover5.jpg
http://budokhan.net/maps/gears/duckncover6.jpg
http://budokhan.net/maps/gears/duckncover7.jpg
AFloodCarrier
07-15-2008, 02:42 AM
WOAH that looks awasome man!! keep up the great work! but.... i dont think you can post attachments.....
kuhlka
07-15-2008, 10:43 AM
The link should be a direct download from my web host... Let me know if its broken.
Justin5102005
07-15-2008, 11:16 AM
thanks for the awesome screenshot of gow2 there isnt much more someone could ask for
kuhlka
07-15-2008, 11:50 AM
Lol! Thats not GoW2. Those are screenshots from a map I made. I wish I worked for Epic...
BuffyTheSlayer
07-15-2008, 02:16 PM
yes you sould work Epic already :D
EpicCarnage
07-18-2008, 10:42 AM
omg this is amazing cnt w8 to try it thankyou
Kidaero
07-19-2008, 12:35 PM
This has to be the best looking map I've seen so far. Good going man. keep it up.
The_Big_TickeTT
07-19-2008, 04:30 PM
Has immense potential but already looks badass. Add more blocks/bricks/whatever else for little spots of cover between the long hallways you have created. That would make it much more tactical and would enable the player to become more stealthy. Great job.
Phayte
07-19-2008, 10:34 PM
god damn it....
*starts crying over her broken pc...*
I really need to up my attention span on a map
kuhlka
07-20-2008, 12:13 AM
Has immense potential but already looks badass. Add more blocks/bricks/whatever else for little spots of cover between the long hallways you have created. That would make it much more tactical and would enable the player to become more stealthy. Great job.
Will do. I'm also looking at lighting, detail meshes, and more decals. Should be even better when I get more time to finish it. Might add a boss battle if I don't get a job in the next week or so. (lots of phone interviews coming up)
Cheers.
Phayte
07-20-2008, 12:57 AM
give a boomer raams troika, and up his health, thatd do.
goel360
07-21-2008, 06:28 PM
First of everything, my congratulations for the laborious work. Since you have already pointed earlier, the lighting is too much attenuated. The personages go too direct and they are knocked down quickly. I have liked playing it. Thank you very much.
The_Big_TickeTT
07-21-2008, 10:37 PM
Will do. I'm also looking at lighting, detail meshes, and more decals. Should be even better when I get more time to finish it. Might add a boss battle if I don't get a job in the next week or so. (lots of phone interviews coming up)
Cheers.
Sounds great, and good luck on getting a job! I have a small favor to ask if you do not mind, if you could post pics of the updates/ideas or anything else you have that would be great, I would love to help in any way possible. Once again it looks amazing.
kuhlka
07-22-2008, 10:10 PM
I worked today for around 8 hours updating to a new version of the map downloadable here;
http://www.budokhan.net/maps/gears/SP_duckncoverbeta.zip
Here are some screens to show the new lighting and modified entrance and side path cover.
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover1.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover2.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover4.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover5.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover7.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover9.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover10.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover12.jpg
http://www.budokhan.net/maps/gears/SP_duckncoverbeta/duckncover14.jpg
The_Big_TickeTT
07-22-2008, 10:49 PM
Looks great, definitely headed in the right direction. It has a very Cathedral feel to it which is nice, looks intimidating as well with the giant sculptures hanging overhead and uniformly. Little touches is all the map needs now, everything major (that I can see from the screens) looks to be taken care of.
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