View Full Version : MP_Aqueducts ( ALPHA )
Beditheory
06-20-2008, 04:48 AM
Here is a simple multiplayer map I have been working on. It's at about the Alpha stage. So, feel free to test if you want. The map has all the power weapons due to its size.
- Beditheory
Level Designer
The Guildhall at SMU
Download the Map: MP_Aqueducts_ALPHA (http://www.beditheory.com/Aqueducts/MP_Aqueducts_ALPHA.zip)
Screenshots ( Taken Down )
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NewPCGamer
06-20-2008, 05:55 PM
lookin pretty good. once you have proper lighting in, itll look fantastic. keep it up!
Phayte
06-20-2008, 07:19 PM
looks like its easy to get lost lol, you should add some sort of landmarks and POI's in the corridoors. I may be completely wrong but it could be a little less repetive, try breaking some of those outside pillar/window things to the middle left of the first screenshot
PsYcHo MaGiK
06-21-2008, 12:37 PM
looks great you just need to get the lighting a bit more moody if you get what i mean it needs a feel to it other than that this map looks great
The_Big_TickeTT
06-23-2008, 03:31 AM
lookin pretty good. once you have proper lighting in, itll look fantastic. keep it up!
Exactly, it looks very nice and very realistic, also, try and do something with the sky. Make it darker.
Good work nevertheless, looks A LOT better than some of the garbage that has been put out lately.
Beditheory
06-23-2008, 10:57 AM
Thanks for all the great feedback. Yeah, I will do my best to work with lighting and see if I can do a little more with mesh placement. I hopefully will have a BETA version in a week or so.
Beditheory
07-10-2008, 11:49 PM
I made a new thread for the BETA version of the map. I don't think I can change the name of this thread so I am sorry if it seems like I am creating two threads for the same map.
You can go here for the BETA version.
http://gearsforums.epicgames.com/showthread.php?p=25436265#post25436265
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NewPCGamer
07-11-2008, 12:11 AM
tight tight.
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