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View Full Version : Tutorial: XSI to UT3 - Basic Animation



SteelerWolf
04-27-2008, 01:08 PM
I just finished uploading Part 1 of a tutorial to Veoh that covers how i got animation from Mod tool into UT3. Not the best tutorial in the world but it was just a quickie for a couple of friends and i thought it might of of use to somebody else.

I will upload a zipped version of the video to FileFront tonight and then adjust this post with a link when it's done.

Part 1 covers :

Creating and Enveloping a basic skeleton.
Basic Keyframe animation.
Export to PSK and PSA.

Veoh : XSI Mod Tool to UT3 - Basic Animation Part 1. (http://www.veoh.com/users/SteelerWolf)

One thing i will point out straight away is that before export you may need to invert the model/mesh normals :

To invert the normals of faces in Mod Tool go to the Module Menu and choose:

Model > Surf. Mesh > Invert Normals.

Good luck, Part 2 coming soon. :)