M3rl1n
04-04-2008, 01:53 PM
Update: 5/20/08
Final release: http://utforums.epicgames.com/showthread.php?p=25387393#post25387393
Update: 5/16/08
New beta release.
Major fixes:
- Improved lightning and contrast (doubled ambient skylight and toned down desaturation)
- Improved cover and AI behavior
- General polish
Note that if you have installed the first beta there have been changes made to all the .war files so they all need to be replaced even though the names have remained the same.
Download (57.1MB)
Update:
Beta is up. There are still some bugs, and I've cut it back a little from what I had originally intended but I’d like to get this out there.
There are no checkpoints. I’ve spent hours trying to implement them successfully but inevitably they break something.
It seems you really have to build your level from the ground up to take advantage of checkpoints/level streaming, something I did not do as I had not expected it do be a problem.
So unfortunately all I can say is just be careful. At least clicking “load last checkpoint” after a death will restart the map from the beginning.
Download(57.1MB)
----
Original Post:
Very near to wrapping this up. Still a thousand little things to do as always seems the case with sp maps :p but most of the major stuff is in place.
http://www.leveldesign101.com/GoW/sp1/wip3/01.jpg
http://www.leveldesign101.com/GoW/sp1/wip3/02.jpg
http://www.leveldesign101.com/GoW/sp1/wip3/03.jpg
http://www.leveldesign101.com/GoW/sp1/wip3/04.jpg
End Cinematic
Download (http://www.leveldesign101.com/GoW/sp1/end_cine.mov) (3.8MB)
Gameplay High
Download (http://www.leveldesign101.com/GoW/sp1/ingame_video3_hi.mov) (191MB)
Gameplay Low
Download (http://www.leveldesign101.com/GoW/sp1/ingame_video3_lo.mov) (37.6MB)
Final release: http://utforums.epicgames.com/showthread.php?p=25387393#post25387393
Update: 5/16/08
New beta release.
Major fixes:
- Improved lightning and contrast (doubled ambient skylight and toned down desaturation)
- Improved cover and AI behavior
- General polish
Note that if you have installed the first beta there have been changes made to all the .war files so they all need to be replaced even though the names have remained the same.
Download (57.1MB)
Update:
Beta is up. There are still some bugs, and I've cut it back a little from what I had originally intended but I’d like to get this out there.
There are no checkpoints. I’ve spent hours trying to implement them successfully but inevitably they break something.
It seems you really have to build your level from the ground up to take advantage of checkpoints/level streaming, something I did not do as I had not expected it do be a problem.
So unfortunately all I can say is just be careful. At least clicking “load last checkpoint” after a death will restart the map from the beginning.
Download(57.1MB)
----
Original Post:
Very near to wrapping this up. Still a thousand little things to do as always seems the case with sp maps :p but most of the major stuff is in place.
http://www.leveldesign101.com/GoW/sp1/wip3/01.jpg
http://www.leveldesign101.com/GoW/sp1/wip3/02.jpg
http://www.leveldesign101.com/GoW/sp1/wip3/03.jpg
http://www.leveldesign101.com/GoW/sp1/wip3/04.jpg
End Cinematic
Download (http://www.leveldesign101.com/GoW/sp1/end_cine.mov) (3.8MB)
Gameplay High
Download (http://www.leveldesign101.com/GoW/sp1/ingame_video3_hi.mov) (191MB)
Gameplay Low
Download (http://www.leveldesign101.com/GoW/sp1/ingame_video3_lo.mov) (37.6MB)