View Full Version : UT3 Goggles SDK
A new set of goggles for UT3. Tested with the Hurin model, will work for other models but won’t be placed or scaled correctly. I included the XSI scene file as well as the original Photoshop file for you to check out and modify if you wish.
Download: ut3_goggles.rar (http://justin.kics.bc.ca/uploads/2008/01/ut3_goggles.rar)
01-18-2008, 04:32 PM
01-18-2008, 07:20 PM
Nice! I dont' use that model but your shades sure add to his look.
01-18-2008, 08:02 PM
Out of curiosity, is it possible to use your shades with another model?
It seems like those would look awesome on the Cloud model:
01-18-2008, 08:36 PM
Them's some badass shades. Nice job mate.
01-18-2008, 09:31 PM
And how 'bout a new bot to use it with?
We've already got Wraith, so we might as well have Torch:
Characters=(CharName="Torch",Description="He isn't much for talking, but when you're giving orders you don't want to be yelling over your men. If there's a point to be made, Torch prefers to make it with raw firepower. ",CharID="Q",bLocked="true",Faction="Ironguard",PreviewImageMarkup="<Images:UI_Portrait.Character.UI_Portrait_Character _Ironguard_Male_Head04>",CharData=(FamilyID="IRNM",HeadID="D",GogglesID="Oakley",FacemaskID="B",TorsoID="C",ShoPadID="B",bHasLeftShoPad=True,bHasRightShoPad=true,ArmsID="C",ThighsID="A",BootsID="A"))
01-18-2008, 10:34 PM
can you make more version ?
like black sunglass ete ... :D
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