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View Full Version : VCTF-FeelGoodINC ITS DONE - FINISHED - DOWNLOAD NOW!!!



karmatized
01-01-2008, 06:34 PM
Name: VCTF-FeelGoodINC
Version: 1.0 Final
Players: 2 to 16
Author:karmatized@gmail.com

Dont mess with the bots, they know the map up and down and will play even when your not

The map is based on the music video Feel Good INC

The maps complete!!!

Also yes the windmill has a realtime animated component shadow.

This map is a keeper

Download
http://files.filefront.com/VCTF+FeelGoodInczip/;9376097;/fileinfo.html

Screenshot
http://i19.tinypic.com/6jcfs7t.jpg

Sample of concept
http://images.blogcn.com/2005/4/10/5/qqkittie,2005041091130.jpg

karmatized
01-01-2008, 07:31 PM
oh almost forgot still have to add simulated volumetric couds

BuffyTheSlayer
01-01-2008, 08:21 PM
this is not like other's map of UT3
I really like nice beautifull Color map like this
cant wait for more map from you like DM WAR map too :eek::D

zidane01970
01-01-2008, 10:44 PM
Looooove the song. Downloading the map now, i'll get back to you xD

karmatized
01-02-2008, 06:08 PM
Updated, Better then ever and fully playable, Bots are perfectly evil and do there jobs. Windmill innards are fully usable.

AnubanUT2
01-02-2008, 06:15 PM
Updated, Better then ever and fully playable, Bots are perfectly evil and do there jobs. Windmill innards are fully usable.

Cool man .... this really looks sweet and I was just waiting for complete bot pathing before I tried it out. That is really critical for CTF maps even beta ones. Thanks. :)

karmatized
01-02-2008, 07:20 PM
yeah thanks now im gonna tackle some volumetric clouds. or at least fake em but as it stands the map is 100 playable as is

ShadeMistress
01-02-2008, 11:39 PM
couldn't you just fake the clouds with a really hugely scaled particle emitter? Just a passing thought...

Really good work on this map, love the colors... Nice and refreshing to have the colorful maps that keep springing up. :) Can't wait for full release.

karmatized
01-02-2008, 11:48 PM
actually im past that, all i really needed the volclouds for was to break that horizon line, which i just fixed with a series of static images around the map of big fluffy cumulus clouds

Nirrti
01-03-2008, 01:39 AM
It's pretty fun, but kind of small and simple, what you could do, is make the tower as the other teams base, and have cicadas/raptors on the windmill island and on top of the tower. There also yould be a route ontop of clouds, jumping from a cloud to another to reach the the other base.

Edit. You could also possibly have the city as a skybox/on the bottom. If the Towers design is too hard, i can sketch it out for you ;p

karmatized
01-03-2008, 02:26 AM
updated , now with faked volumetric cloud arena to hide horizion line, windmill window edges fixed so no more little jumping when trying to peek out them trying to snipe, and also you will notice what look like pidgons or doves flying along side the island in the sky.

Oh yeah and tree's have light leaf emision

Nirrti
01-03-2008, 02:51 AM
I'll go take screens :p
Also, I already drew the towers' concept, and now I'm going to draw the inside area.
Don't worry, I really don't care if you use them or not, i just need something to do.

Edit. Screens!
http://i40.photobucket.com/albums/e228/Ilwrath/UT32008-01-0309-56-50-60.jpg
http://i40.photobucket.com/albums/e228/Ilwrath/UT32008-01-0309-57-41-72.jpg
http://i40.photobucket.com/albums/e228/Ilwrath/UT32008-01-0309-58-31-05.jpg

karmatized
01-03-2008, 03:08 AM
the only thing that bothers me about the 2 tower thing is its way to much like facing worlds and doesnt match the original theme of the map, the single tower in the middle being a control spot, sniper deemers, and a great way to avoid getting killed by shortcutting through tower.

thanks for the higher screenshots this sucker takes so much of my time, now im doing some detailing on texture matertials

Nirrti
01-03-2008, 03:18 AM
No problem, but the thing is, maybe we need a good facing worlds remake (well, another one). Also, you could possibly make 2 maps with the same theme, and see which one is liked better. I'd do it myself, but i have no intentions to learn to map for UE3 as i already have problems getting models ingame.

karmatized
01-03-2008, 03:25 AM
fair enough, but one thing at a time, lol let me knock this one out of the way first, lol

Nirrti
01-03-2008, 03:28 AM
Okay :p Just pm or something if you want the sketches, I'm still working on the insides, though.

karmatized
01-03-2008, 03:04 PM
UPDATED AGAIN, no i dont sleep.

This beta is almost complete, bot pathing is great, dont mess with these bots. Layout is done,
This beta update includes better visuals, detail textured windmill, and normal mapped terrain among other things.
Bot paths are 100 percent perfect now, try it out

Mr.UglyPants
01-03-2008, 04:41 PM
I have to say, nice looking map, though its kind of odd how its just a windmall on a gaint pillar of land, would make alot more sense if their was moutains or some background surounding it. or is it all based on that picture?

karmatized
01-03-2008, 04:49 PM
yes its based on that picture, its a flying island, im guessing love is about the only thing that keeps it in the sky adn the winmill keeps it moving forward. like a rotor.

even though yes its a pillar visually it could be a island,



heres the actual music video incase you want to see the actual reference, obviously u can see i made changes to accomidate ctf gametype and good frame rates

http://www.youtube.com/watch?v=01C4RPEinM4

Skill
01-03-2008, 06:54 PM
sweet. i know ur a pc player, but do you think u could do a ps3 port? if you dont ill do it myself, and release it with ur permission, but itd be nice if u would, cause my porting computer is across town and i rarely use it.

karmatized
01-03-2008, 07:14 PM
yes im a strickly pc playerm but i have a ps3 and got the game for porting to ps3 to spread the love never the less. so i will port it


about to load up maya and make those birds fly around the map in swooping paterns so il be busy tonight, lol
or at least attempt to, if it doesnt look good il leave it as is

4TX4
01-03-2008, 08:12 PM
Wow, never expected to see a map based on that video... looks really cool, nice change of pace from the usual themes!

karmatized
01-04-2008, 12:16 AM
its done, also gonna post in final section

xtremexp
01-04-2008, 09:19 AM
nice map perhaps too small. Music is becoming boring after 10 minutes ..

Lopar-XL
06-11-2008, 02:16 PM
I played a 7 vs. 7 match against bots and it was intense! I like the scenery and music a lot. It's nice to see a brightly lit map, too. Thanks!