Parser
12-30-2007, 12:56 PM
Weapon Texture Pack
What is this?
A collection of the diffuse, normal map and specular textures for each weapon in UT3. Unlike previous versions of UT, you can't just export the textures out of the editor, as it won't let you, so all I did was rip them out using TexMod and sort them into groups, making it easier for people modding weapons to modify and import new skins for the models.
Download!
Here: FileWorks (http://download.beyondunreal.com/fileworks.php/fraghouse/ut3/weapontexturepack.zip) (47.41MB)
Screenshot
It's kind of hard to preview this, but here are 6 skins that are in the pack:
http://fraghouse.beyondunreal.com/screenshots/weaptexpack_release/weaptexpack_thumb.jpg (http://fraghouse.beyondunreal.com/screenshots/weaptexpack_release/weaptexpack.jpg)
A small rundown
The pack is split into three folders, each containing particular weapon textures:
Diffuse: contains the "overall" diffuse texture for each weapon - this is the main skin you will see in the game.
Normalmap: contains the normal maps - these are used to add bump mapping and depth to the skins.
Specular: contains the specular textures - again, these add extra detail and "shine" to the skins.
Who? Where? When? Why!?
Parser did this, you can find him at http://fraghouse.beyondunreal.com (try the forums).
Addendum
There is a small tutorial in the readme file that explains how to import your textures, set them up as a material, and then replace the weapon skin through unrealscript!
Finally...
I hope somebody finds this useful!
What is this?
A collection of the diffuse, normal map and specular textures for each weapon in UT3. Unlike previous versions of UT, you can't just export the textures out of the editor, as it won't let you, so all I did was rip them out using TexMod and sort them into groups, making it easier for people modding weapons to modify and import new skins for the models.
Download!
Here: FileWorks (http://download.beyondunreal.com/fileworks.php/fraghouse/ut3/weapontexturepack.zip) (47.41MB)
Screenshot
It's kind of hard to preview this, but here are 6 skins that are in the pack:
http://fraghouse.beyondunreal.com/screenshots/weaptexpack_release/weaptexpack_thumb.jpg (http://fraghouse.beyondunreal.com/screenshots/weaptexpack_release/weaptexpack.jpg)
A small rundown
The pack is split into three folders, each containing particular weapon textures:
Diffuse: contains the "overall" diffuse texture for each weapon - this is the main skin you will see in the game.
Normalmap: contains the normal maps - these are used to add bump mapping and depth to the skins.
Specular: contains the specular textures - again, these add extra detail and "shine" to the skins.
Who? Where? When? Why!?
Parser did this, you can find him at http://fraghouse.beyondunreal.com (try the forums).
Addendum
There is a small tutorial in the readme file that explains how to import your textures, set them up as a material, and then replace the weapon skin through unrealscript!
Finally...
I hope somebody finds this useful!