heyqule
12-25-2007, 01:19 AM
Name: Subway
Version: 0.2
Compatibility: UT3
Description:
This map takes place in an abandoned subway station.
- Active subway platform, hispeed trains pass frequently.
- Look at signal before jumping off the platform. Hitting by train results instant death.
- has 2 slow volumes (use your creativity.. hehe.. They are fun to use IMO...)
- has majority of health pickups
-they are located on the railroad... (watch your butt before getting them.. =D)
- Fence on the platform prevents you falling onto the railroad, but the main purpose is to keep you from jumping back up.. =D
- All hitscan weapons are on this floor.
Middle floor
- Necris damaged this subway line, this platform is currently used as storage room.
- There are many contrainers on this floor
Top floor
- Subway platforms entrance, entrace exit damaged by Necris.
Overall:
- 1 normal health pickups and 6 vials spread out on mid and top floor.
- Reaching powerful power ups might cost your health.
Comments:
This map is for me to get familiar with the kistmet, uscript compiler and of course, the editor.
As you may see in screenshots, this map does not have many graphical details... I will not spend too much time on decoration because my main focus is on kismet and uscript.
More interactive elements might be added to this map for testing purposes.
Oh one more thing.. This map plays horrible for team deathmatch.
Change Log for 0.2:
* Replaced one-way teleporters and elevators with jump pads... 4 pads in total... Supports added to jump pad troughs, so you can jump from top to bottom floor without falling damage..
* Replaced the glass ad in top floor with couple boxes..
* Reduced to 2 trains per minute per track... The delay between trains is about 20 seconds
Running on the track feels less scary...
Less distruptions by the trains when fighting across platforms...
+ Added some ammo pickups.
+ Added decorations.
Screenshot [0.2]:
http://img126.imagevenue.com/loc1116/th_54027_ScreenShot00013_122_1116lo.jpg (http://img126.imagevenue.com/img.php?image=54027_ScreenShot00013_122_1116lo.jpg )
http://img194.imagevenue.com/loc511/th_54035_ScreenShot00014_122_511lo.jpg (http://img194.imagevenue.com/img.php?image=54035_ScreenShot00014_122_511lo.jpg)
http://img215.imagevenue.com/loc46/th_54041_ScreenShot00016_122_46lo.jpg (http://img215.imagevenue.com/img.php?image=54041_ScreenShot00016_122_46lo.jpg)
http://img41.imagevenue.com/loc921/th_54047_ScreenShot00017_122_921lo.jpg (http://img41.imagevenue.com/img.php?image=54047_ScreenShot00017_122_921lo.jpg)
http://img151.imagevenue.com/loc844/th_54052_ScreenShot00018_122_844lo.jpg (http://img151.imagevenue.com/img.php?image=54052_ScreenShot00018_122_844lo.jpg)
http://img200.imagevenue.com/loc574/th_54057_ScreenShot00019_122_574lo.jpg (http://img200.imagevenue.com/img.php?image=54057_ScreenShot00019_122_574lo.jpg)
Credits:
music from UT1
couple textures from UT2k4
everything else from UT3
Feel free to use the music packages. I might able to help compiling all UT music to UT3 package.. if there are demands..
Download:
0.2:
http://files.filefront.com/DM+Subwayrar/;9346645;/
0.1:
http://rapidshare.com/files/78894683/DM-Subway.rar.html
Constructive feedbacks are welcome.
Version: 0.2
Compatibility: UT3
Description:
This map takes place in an abandoned subway station.
- Active subway platform, hispeed trains pass frequently.
- Look at signal before jumping off the platform. Hitting by train results instant death.
- has 2 slow volumes (use your creativity.. hehe.. They are fun to use IMO...)
- has majority of health pickups
-they are located on the railroad... (watch your butt before getting them.. =D)
- Fence on the platform prevents you falling onto the railroad, but the main purpose is to keep you from jumping back up.. =D
- All hitscan weapons are on this floor.
Middle floor
- Necris damaged this subway line, this platform is currently used as storage room.
- There are many contrainers on this floor
Top floor
- Subway platforms entrance, entrace exit damaged by Necris.
Overall:
- 1 normal health pickups and 6 vials spread out on mid and top floor.
- Reaching powerful power ups might cost your health.
Comments:
This map is for me to get familiar with the kistmet, uscript compiler and of course, the editor.
As you may see in screenshots, this map does not have many graphical details... I will not spend too much time on decoration because my main focus is on kismet and uscript.
More interactive elements might be added to this map for testing purposes.
Oh one more thing.. This map plays horrible for team deathmatch.
Change Log for 0.2:
* Replaced one-way teleporters and elevators with jump pads... 4 pads in total... Supports added to jump pad troughs, so you can jump from top to bottom floor without falling damage..
* Replaced the glass ad in top floor with couple boxes..
* Reduced to 2 trains per minute per track... The delay between trains is about 20 seconds
Running on the track feels less scary...
Less distruptions by the trains when fighting across platforms...
+ Added some ammo pickups.
+ Added decorations.
Screenshot [0.2]:
http://img126.imagevenue.com/loc1116/th_54027_ScreenShot00013_122_1116lo.jpg (http://img126.imagevenue.com/img.php?image=54027_ScreenShot00013_122_1116lo.jpg )
http://img194.imagevenue.com/loc511/th_54035_ScreenShot00014_122_511lo.jpg (http://img194.imagevenue.com/img.php?image=54035_ScreenShot00014_122_511lo.jpg)
http://img215.imagevenue.com/loc46/th_54041_ScreenShot00016_122_46lo.jpg (http://img215.imagevenue.com/img.php?image=54041_ScreenShot00016_122_46lo.jpg)
http://img41.imagevenue.com/loc921/th_54047_ScreenShot00017_122_921lo.jpg (http://img41.imagevenue.com/img.php?image=54047_ScreenShot00017_122_921lo.jpg)
http://img151.imagevenue.com/loc844/th_54052_ScreenShot00018_122_844lo.jpg (http://img151.imagevenue.com/img.php?image=54052_ScreenShot00018_122_844lo.jpg)
http://img200.imagevenue.com/loc574/th_54057_ScreenShot00019_122_574lo.jpg (http://img200.imagevenue.com/img.php?image=54057_ScreenShot00019_122_574lo.jpg)
Credits:
music from UT1
couple textures from UT2k4
everything else from UT3
Feel free to use the music packages. I might able to help compiling all UT music to UT3 package.. if there are demands..
Download:
0.2:
http://files.filefront.com/DM+Subwayrar/;9346645;/
0.1:
http://rapidshare.com/files/78894683/DM-Subway.rar.html
Constructive feedbacks are welcome.