marilol
12-20-2007, 11:27 AM
Can you change the amount of seats in a vehicle by simply changing the code:
Seats(0)=(GunClass=Class'UTGameContent.UTVWeap_----Gun',GunSocket=("GunnerFireSocket"),
GunPivotPoints=("SecondaryTurretYaw"),WeaponEffects=((SocketName="GunnerFireSocket",Offset=
(X=-35.000000,Y=0.000000,Z=0.000000),Scale3D=(X=4.0000 00,Y=6.500000,Z=6.500000))),TurretControls=
("GunnerConstraint","GunnerConstraintYaw"),CameraTag="DriverViewSocket",CameraBaseOffset=
(X=-50.000000,Y=0.000000,Z=20.000000),CameraOffset=-300.000000,MuzzleFlashLightClass=
Class'UTGame.UTShockMuzzleFlashLight',SeatIconPOS= (X=0.440000,Y=0.480000))
to the same but with an added
Seats(1)=(GunClass=Class'UTGameContent.UTVWeap_----Gun',GunSocket=("GunnerFireSocket"),
GunPivotPoints=("SecondaryTurretYaw"),WeaponEffects=((SocketName="GunnerFireSocket",Offset=
(X=-35.000000,Y=0.000000,Z=0.000000),Scale3D=(X=4.0000 00,Y=6.500000,Z=6.500000))),TurretControls=
("GunnerConstraint","GunnerConstraintYaw"),CameraTag="DriverViewSocket",CameraBaseOffset=
(X=-50.000000,Y=0.000000,Z=20.000000),CameraOffset=-300.000000,MuzzleFlashLightClass=
Class'UTGame.UTShockMuzzleFlashLight',SeatIconPOS= (X=0.440000,Y=0.480000))
Would that make a scond passenger seat with the same gun shooting from the same turret.
Seats(0)=(GunClass=Class'UTGameContent.UTVWeap_----Gun',GunSocket=("GunnerFireSocket"),
GunPivotPoints=("SecondaryTurretYaw"),WeaponEffects=((SocketName="GunnerFireSocket",Offset=
(X=-35.000000,Y=0.000000,Z=0.000000),Scale3D=(X=4.0000 00,Y=6.500000,Z=6.500000))),TurretControls=
("GunnerConstraint","GunnerConstraintYaw"),CameraTag="DriverViewSocket",CameraBaseOffset=
(X=-50.000000,Y=0.000000,Z=20.000000),CameraOffset=-300.000000,MuzzleFlashLightClass=
Class'UTGame.UTShockMuzzleFlashLight',SeatIconPOS= (X=0.440000,Y=0.480000))
to the same but with an added
Seats(1)=(GunClass=Class'UTGameContent.UTVWeap_----Gun',GunSocket=("GunnerFireSocket"),
GunPivotPoints=("SecondaryTurretYaw"),WeaponEffects=((SocketName="GunnerFireSocket",Offset=
(X=-35.000000,Y=0.000000,Z=0.000000),Scale3D=(X=4.0000 00,Y=6.500000,Z=6.500000))),TurretControls=
("GunnerConstraint","GunnerConstraintYaw"),CameraTag="DriverViewSocket",CameraBaseOffset=
(X=-50.000000,Y=0.000000,Z=20.000000),CameraOffset=-300.000000,MuzzleFlashLightClass=
Class'UTGame.UTShockMuzzleFlashLight',SeatIconPOS= (X=0.440000,Y=0.480000))
Would that make a scond passenger seat with the same gun shooting from the same turret.