Era
12-12-2007, 04:17 PM
Name: DM-Rigger
Version & Game: v1 for Unreal Tournament III
Description: A lost Necris training ground located in a remote area of open water. Watch your step.
Download:
Megaupload (http://www.megaupload.com/?d=IMCRU8A1)
Rapidshare (http://rapidshare.com/files/76145223/DM-Rigger.zip.html)
Screenshots: (Note: It's not that blurry in-game. The pictures got a little less sharp due to resizing and the like. Normally I don't mess that up, but it was weird this time)
http://img235.imageshack.us/img235/2636/12347790tq0.jpg
http://img235.imageshack.us/img235/954/55802660ej2.jpg
http://img215.imageshack.us/img215/373/75219518ik8.jpg
http://img227.imageshack.us/img227/8955/62974774ah9.jpg
Comments: A little thing I brought up, loosely inspired by an older UT game map, I believe 2k3, which I don't remember the name of. Small arena type map, in the open air.
Learned from my mistakes, this time I followed those guidelines I just learned about, lol. And also even though it seems finished to me, and since I can still work on it in the editor, it will go here for a few versions, I'll take any and all criticism to improve the map.
Version & Game: v1 for Unreal Tournament III
Description: A lost Necris training ground located in a remote area of open water. Watch your step.
Download:
Megaupload (http://www.megaupload.com/?d=IMCRU8A1)
Rapidshare (http://rapidshare.com/files/76145223/DM-Rigger.zip.html)
Screenshots: (Note: It's not that blurry in-game. The pictures got a little less sharp due to resizing and the like. Normally I don't mess that up, but it was weird this time)
http://img235.imageshack.us/img235/2636/12347790tq0.jpg
http://img235.imageshack.us/img235/954/55802660ej2.jpg
http://img215.imageshack.us/img215/373/75219518ik8.jpg
http://img227.imageshack.us/img227/8955/62974774ah9.jpg
Comments: A little thing I brought up, loosely inspired by an older UT game map, I believe 2k3, which I don't remember the name of. Small arena type map, in the open air.
Learned from my mistakes, this time I followed those guidelines I just learned about, lol. And also even though it seems finished to me, and since I can still work on it in the editor, it will go here for a few versions, I'll take any and all criticism to improve the map.