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agentq_71
12-10-2007, 11:15 PM
I have finished writing MomentumControl for Unreal Tournament 3.

MomentumControl allows the user to control the momentum transferred from weapon damage via a multiplier. This brings a whole new meaning to rocket jumping!

You can get it here (http://martiancartel.com/wp/?page_id=31).

Party Boy
12-11-2007, 02:19 AM
Downloading . . .

I hope this works with the Shock Rifle . . .

agentq_71
12-11-2007, 12:07 PM
Yes, it does :). It works with all weapon damage, it just depends on how much momentum is caused by the individual weapon.

Leo
12-11-2007, 12:46 PM
rocket jumping ^^ i think about a assault team rocketlaunch ..

and my question now......is it possible to edit the power only for the own team ?
so that the weapon balance in match no change have

agentq_71
12-11-2007, 01:35 PM
rocket jumping ^^ i think about a assault team rocketlaunch ..

and my question now......is it possible to edit the power only for the own team ?
so that the weapon balance in match no change have

I don't think I understand the question. It's a global setting, affecting all weapons in the game.

Party Boy
12-14-2007, 11:51 AM
I hope this works with the Shock Rifle . . .


Oh, I believe that the mutator configure individual momentums per weapon . . .

MasterB
12-15-2007, 09:47 AM
I think your install instructions in your readme are incorrect at lease for Vista, probably for XP as well.

You have:
On Windows Vista:
MomentumControl.u -> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC
UI_Scenes_MomentumControl.upk -> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC
UTMomentumControl.ini-> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Config

Should be:
On Windows Vista:
MomentumControl.u -> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\Script
UI_Scenes_MomentumControl.upk -> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\Textures
UTMomentumControl.ini-> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Config

KewlAzMe
12-17-2007, 03:39 PM
I think your install instructions in your readme are incorrect at lease for Vista, probably for XP as well.

Should be:
On Windows Vista:
MomentumControl.u -> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\Script
UI_Scenes_MomentumControl.upk -> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\Textures
UTMomentumControl.ini-> C:\Users\[user]\Documents\My Games\Unreal Tournament 3\UTGame\Config


Shouldn't the UI_Scenes package go in the "Packages" folder instead of "Textures" folder?

All the same it doesn't matter.. so long as it is under the "CookedPC" folder it all works.. but it does make for cleaner arranging

/CPH\
02-19-2008, 06:03 AM
Hehe, set the mometum on full and one blast sends the enemy flying off. Awesome.

HideInLight
02-19-2008, 07:35 AM
Hehe, set the mometum on full and one blast sends the enemy flying off. Awesome.

Only when they still alive after the shot I'm afraid...
So no flying ragdolls, but still pretty fun to mess around with.