View Full Version : how the heck do I make a sphere?
12-06-2007, 01:44 PM
ive been building a level but have a problem when 2 cylinders intersect! Its like an invisible wall I cant get rid of
so I thought I could use a sphere are each intersection, only problem is
how the heck do i do it? each time I get this square looking brush thing=/
12-06-2007, 02:27 PM
Looks like you are doing it wrong. Too complicated BSP is waste of engine power, replace everything you can with meshes. So make box shaped BSP corridor and place tube meshes inside. There are plenty different tubular and spherical mesh walls, just scale them to your needs.
12-06-2007, 08:27 PM
thanks, where can I get those tube meshes from? I found a pipe package but those pipes are solid, unless, can I erase their inards?
12-06-2007, 09:07 PM
try the NEC packages, there are several "tubes" you can use across the NEC & HU packages.
BTW:... never make a sphere with BSP. :)
12-06-2007, 09:09 PM
thanks very much, i got it=)
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