PDA

View Full Version : WAR-PowerSurgeX



Xyx
12-04-2007, 03:13 AM
Epic's PowerSurge with extra nodes and vehicles for more variety and mayhem.

Comments:
Adjustments:
Replaced Blue's vehicles with Necris vehicles. Slightly tweaked Red's vehicles.
Added nodes to the tunnels between the bases and the digger.
Added nodes to the tower buildings with the conveyor belts.
Added a node to the central gorge running from the digger to the Redeemer.
Linked the nodes to form a complex Dawn-like setup that doesn't choke yet allows you to cut your enemies off. Flows well. Two alternative link setups provided.
Added some powerups to places you'd otherwise have no reason to go.Design goals:
Get rid of the choke setup.
Make better use of Epic's excellent mapping real estate. The map is full of great terrain features, but many of those never saw play.
Mix up the vehicles. The original only used 5 out of 15 vehicles.I am a n00b mapper and not aspiring to learn how to map properly, but if I can improve on the following stuff in a simple manner, then please tell me all about it:
Balance. Vehicle loadout is slightly different for each side.
Any areas you still wouldn't go to? Any pickups I could place there to make it worth the detour?
Any way I can reduce the ridiculous file size?
Any way I can improve bot behavior?Screenshots:

http://img164.imageshack.us/img164/4011/powersurgexordersdefaulhp5.th.jpg (http://img164.imageshack.us/my.php?image=powersurgexordersdefaulhp5.jpg) http://img441.imageshack.us/img441/1723/powersurgexbasenorthfurit2.th.jpg (http://img441.imageshack.us/my.php?image=powersurgexbasenorthfurit2.jpg) http://img441.imageshack.us/img441/5881/powersurgexcenter2lq9.th.jpg (http://img441.imageshack.us/my.php?image=powersurgexcenter2lq9.jpg) http://img441.imageshack.us/img441/4577/powersurgexconveyornortur8.th.jpg (http://img441.imageshack.us/my.php?image=powersurgexconveyornortur8.jpg)

http://img155.imageshack.us/img155/4204/powersurgextanknorthsl7.th.jpg (http://img155.imageshack.us/my.php?image=powersurgextanknorthsl7.jpg) http://img155.imageshack.us/img155/9268/powersurgextunnelsouth2oh9.th.jpg (http://img155.imageshack.us/my.php?image=powersurgextunnelsouth2oh9.jpg) http://img155.imageshack.us/img155/7231/powersurgexconveyorsoutxf6.th.jpg (http://img155.imageshack.us/my.php?image=powersurgexconveyorsoutxf6.jpg) http://img155.imageshack.us/img155/8697/powersurgextunnelnorth2bn8.th.jpg (http://img155.imageshack.us/my.php?image=powersurgextunnelnorth2bn8.jpg)

Version:
Beta 1

Compatibility:
Tested in Single Player. The bots are passable. It may take them a while, but eventually they'll go everywhere and do everything. They may do some stupid stuff and/or not drive some of the vehicles (just like bots on any other map, eh?).

Multiplayer is untested.

Credits:
Epic for making the map.
Me for adapting the map. Which was like 0.02% of the overall effort.

Download:
PowerSurgeX.zip (http://www.mediafire.com/?11ivjjbfnon) (MediaFire)
(only 80 megs...)

Installation instructions provided in the Readme in the download. Basically, extract to My Documents\My Games\Unreal Tournament 3.

Feedback appreciated!

VACkillers
12-04-2007, 03:05 PM
nice job dude

Ignotium
12-06-2007, 07:32 PM
dlding now, good idea xyx, that map is just awesomeness and yes! it chokes a lot, after playing it like 10 times i found out the lower section with the water and stuff, this map has so much potential.

Ill give more feedback when i'm done playin it